jsketcher/web/app/sketcher/shapes/elliptical-arc.js

54 lines
1.7 KiB
JavaScript

import {Ellipse} from './ellipse'
import {Constraints} from '../parametric'
import * as math from '../../math/math';
import {swap} from '../../utils/utils'
export class EllipticalArc extends Ellipse {
constructor(ep1, ep2, a, b) {
super(ep1, ep2);
this.a = a;
this.b = b;
this.addChild(a);
this.addChild(b);
//we'd like to have angles points have higher selection order
swap(this.children, 0, this.children.length - 2);
swap(this.children, 1, this.children.length - 1);
}
stabilize(viewer) {
viewer.parametricManager._add(new Constraints.PointOnEllipseInternal(this.b, this));
viewer.parametricManager._add(new Constraints.PointOnEllipseInternal(this.a, this));
}
drawImpl(ctx, scale) {
ctx.beginPath();
const radiusX = Math.max(this.radiusX, 1e-8);
const radiusY = Math.max(this.radiusY, 1e-8);
let aAngle = this.drawAngle(this.a);
let bAngle;
if (math.areEqual(this.a.x, this.b.x, math.TOLERANCE) &&
math.areEqual(this.a.y, this.b.y, math.TOLERANCE)) {
bAngle = aAngle + 2 * Math.PI;
} else {
bAngle = this.drawAngle(this.b)
}
ctx.ellipse(this.centerX, this.centerY, radiusX, radiusY, this.rotation, aAngle, bAngle );
ctx.stroke();
}
drawAngle(point) {
let deformScale = this.radiusY / this.radiusX;
let x = point.x - this.centerX;
let y = point.y - this.centerY;
const rotation = - this.rotation;
let xx = x * Math.cos(rotation) - y * Math.sin(rotation);
let yy = x * Math.sin(rotation) + y * Math.cos(rotation);
xx *= deformScale;
return Math.atan2(yy, xx);
}
}
EllipticalArc.prototype._class = 'TCAD.TWO.EllipticalArc';