jsketcher/web/app/cad/scene/controls/mouseEventSystemBundle.js
2022-08-15 23:47:20 -07:00

216 lines
5 KiB
JavaScript

import {printRaycastDebugInfo, RayCastDebugInfo} from "./rayCastDebug";
import {LOG_FLAGS} from "cad/logFlags";
import {stream} from "lstream";
export const BundleName = "@MouseEventSystem";
const MouseStates = {
IDLE: 'IDLE',
DOWN: 'DOWN'
}
export function activate(ctx) {
const {services, streams} = ctx;
const domElement = services.viewer.sceneSetup.domElement();
const event = {
viewer: services.viewer,
mouseState: MouseStates.IDLE
};
domElement.addEventListener('mousedown', mousedown, false);
domElement.addEventListener('mouseup', mouseup, false);
domElement.addEventListener('mousemove', mousemove, false);
domElement.addEventListener('dblclick', dblclick, false);
const onMoveLogicRequest$ = stream();
onMoveLogicRequest$.throttle(100).attach(() => {
const hits = performRaycast(event.mouseEvent);
dispatchMousemove(event.mouseEvent, hits)
});
const performRaycast = e => {
const hits = services.viewer.raycast(e, services.cadScene.workGroup.children, RayCastDebugInfo);
hits.sort((a, b) => {
if (Math.abs(a.distance - b.distance) < 0.01 && (a.object.raycastPriority || b.object.raycastPriority)) {
return b.object.raycastPriority||0 - a.object.raycastPriority||0;
}
return a.distance - b.distance;
})
return hits;
}
let toDrag = null;
const pressed = new Set();
event.startDrag = objectToDrag => {
if (toDrag) {
stopDrag();
}
toDrag = objectToDrag;
services.viewer.sceneSetup.trackballControls.enabled = false;
};
function stopDrag() {
toDrag.dragDrop(event);
toDrag = null;
services.viewer.sceneSetup.trackballControls.enabled = true;
}
function mousedown(e) {
event.mouseState = MouseStates.DOWN;
const hits = performRaycast(e);
dispatchMousedown(e, hits);
}
function dispatchMousedown(e, hits) {
event.mouseEvent = e;
event.hits = hits;
pressed.clear();
for (const hit of hits) {
if (LOG_FLAGS.PICK) {
printRaycastDebugInfo('mouseDown', hit);
}
const obj = hit.object;
if (obj && obj.onMouseDown) {
safeCall(() => obj.onMouseDown(event));
}
pressed.add(obj);
if (!hit.object.passMouseEvent || !hit.object.passMouseEvent(event)) {
break;
}
}
}
function mouseup(e) {
event.mouseState = MouseStates.IDLE;
event.mouseEvent = e;
if (toDrag) {
stopDrag(e);
mousemove(e);
} else {
const hits = performRaycast(e);
dispatchMouseup(e, hits);
}
}
function dispatchMouseup(e, hits) {
event.mouseEvent = e;
event.hits = hits;
for (const hit of hits) {
if (LOG_FLAGS.PICK) {
printRaycastDebugInfo('mouseUp', hit);
}
const obj = hit.object;
if (obj && obj.onMouseUp) {
safeCall(() => obj.onMouseUp(event));
}
if (pressed.has(obj) && obj.onMouseClick) {
safeCall(() => obj.onMouseClick(event));
}
if (!hit.object.passMouseEvent || !hit.object.passMouseEvent(event)) {
break;
}
}
pressed.clear();
}
let entered = new Set();
let valid = new Set();
function mousemove(e) {
event.mouseEvent = e;
if (toDrag) {
toDrag.dragMove(event);
} else {
if (event.mouseState === MouseStates.IDLE) {
onMoveLogicRequest$.next();
}
}
}
function dispatchMousemove(e, hits) {
event.mouseEvent = e;
event.hits = hits;
valid.clear();
for (const hit of hits) {
valid.add(hit.object);
if (!hit.object.passMouseEvent || !hit.object.passMouseEvent(event)) {
break;
}
}
entered.forEach(el => {
//need to check parent in case of object removed
if (!valid.has(el) && el.onMouseLeave && !isGone(el)) {
safeCall(() => el.onMouseLeave(event));
}
});
valid.forEach(el => {
if (!entered.has(el) && el.onMouseEnter) {
safeCall(() => el.onMouseEnter(event));
}
if (el.onMouseMove) {
safeCall(() => el.onMouseMove(event));
}
});
const t = valid;
valid = entered;
entered = t;
valid.clear();
}
function dblclick(e) {
const hits = performRaycast(e);
dispatchDblclick(e, hits);
}
function dispatchDblclick(e, hits) {
event.mouseEvent = e;
event.hits = hits;
for (const hit of hits) {
if (LOG_FLAGS.PICK) {
printRaycastDebugInfo('dblclick', hit);
}
const obj = hit.object;
if (obj && obj.onDblclick) {
safeCall(() => obj.onDblclick(event));
}
if (!hit.object.passMouseEvent || !hit.object.passMouseEvent(event)) {
break;
}
}
}
ctx.services.modelMouseEventSystem = {
dispatchMousedown, dispatchMouseup, dispatchMousemove, dispatchDblclick
}
}
export function hasObject(hits, object) {
return hits.find(hit => hit.object === object);
}
function safeCall(fn) {
try {
fn();
} catch (e) {
console.error(e);
}
}
function isGone(el) {
while (el.parent != null) {
el = el.parent;
}
return !el.isScene;
}