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123 lines
3.7 KiB
JavaScript
123 lines
3.7 KiB
JavaScript
import {Shell} from '../topo/shell';
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import {Face} from '../topo/face';
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import {Edge} from '../topo/edge';
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import BrepCurve from 'geom/curves/brepCurve';
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import {Plane} from 'geom/impl/plane';
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import * as cad_utils from '../../../web/app/cad/cad-utils';
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import {createBoundingSurface} from '../brep-builder';
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import NurbsSurface from 'geom/surfaces/nurbsSurface';
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import {BrepSurface} from 'geom/surfaces/brepSurface';
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import {Matrix3x4} from 'math/matrix';
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import {BasisForPlane} from "math/basis";
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import {isCCW as isCCWtest} from "geom/euclidean";
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function isCCW(points, normal) {
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const tr2d = new Matrix3x4().setBasis(BasisForPlane(normal)).invert();
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const points2d = points.map(p => tr2d.apply(p));
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return isCCWtest(points2d);
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}
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function checkCCW(points, normal) {
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if (!isCCW(points, normal)) {
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points = points.slice();
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points.reverse();
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}
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return points;
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}
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export function createPrism(basePoints, height) {
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const normal = cad_utils.normalOfCCWSeq(basePoints);
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const baseSurface = new Plane(normal, normal.dot(basePoints[0]));
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const extrudeVector = baseSurface.normal.multiply( - height);
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const lidSurface = baseSurface.translate(extrudeVector).invert();
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const lidPoints = basePoints.map(p => p.plus(extrudeVector));
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const basePath = [];
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const lidPath = [];
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for (let i = 0; i < basePoints.length; i++) {
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const j = (i + 1) % basePoints.length;
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basePath.push(BrepCurve.createLinearCurve(basePoints[i], basePoints[j]));
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lidPath.push(BrepCurve.createLinearCurve(lidPoints[i], lidPoints[j]));
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}
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return enclose(basePath, lidPath, baseSurface, lidSurface);
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}
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export function enclose(basePath, lidPath, basePlane, lidPlane) {
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if (basePath.length !== lidPath.length) {
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throw 'illegal arguments';
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}
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if (basePath.length === 1) {
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basePath = basePath[0].splitByParam(basePath[0].uMid);
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lidPath = lidPath[0].splitByParam(lidPath[0].uMid);
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}
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const walls = [];
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const n = basePath.length;
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for (let i = 0; i < n; i++) {
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const wall = createWall(basePath[i], lidPath[i]);
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walls.push(wall);
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}
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return assemble(walls, basePlane, lidPlane)
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}
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function assemble(walls, basePlane, lidPlane) {
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const shell = new Shell();
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const wallEdges = [];
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const baseEdges = [];
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const lidEdges = [];
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for (const w of walls) {
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const wallEdge = Edge.fromCurve(w.isoCurveAlignV(0));
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wallEdges.push(wallEdge);
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}
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for (let i = 0; i < wallEdges.length; ++i) {
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const j = (i + 1) % wallEdges.length;
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const curr = wallEdges[i];
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const next = wallEdges[j];
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const wall = walls[i];
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const baseEdge = new Edge(wall.isoCurveAlignU(1), curr.halfEdge1.vertexB, next.halfEdge1.vertexB);
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const lidEdge = new Edge(wall.isoCurveAlignU(0), curr.halfEdge1.vertexA, next.halfEdge1.vertexA);
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baseEdges.push(baseEdge);
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lidEdges.push(lidEdge);
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const wallFace = new Face(wall);
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wallFace.outerLoop.halfEdges.push(baseEdge.halfEdge2, curr.halfEdge2, lidEdge.halfEdge1, next.halfEdge1);
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wallFace.outerLoop.link();
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shell.faces.push(wallFace);
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}
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const base = new Face();
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const lid = new Face();
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lidEdges.reverse();
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baseEdges.forEach(e => base.outerLoop.halfEdges.push(e.halfEdge1));
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lidEdges.forEach(e => lid.outerLoop.halfEdges.push(e.halfEdge2));
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base.outerLoop.link();
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lid.outerLoop.link();
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base.surface = createBoundingSurface(base.outerLoop.tess(), basePlane);
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lid.surface = createBoundingSurface(lid.outerLoop.tess(), lidPlane);
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shell.faces.push(base, lid);
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shell.faces.forEach(f => f.shell = shell);
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return shell;
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}
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function bothClassOf(o1, o2, className) {
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return o1.constructor.name === className && o2.constructor.name === className;
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}
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export function createWall(curve1, curve2) {
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return new BrepSurface(NurbsSurface.loft(curve2, curve1, 1));
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}
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