jsketcher/modules/brep/operations/brep-enclose.js
2022-08-15 23:47:20 -07:00

123 lines
3.7 KiB
JavaScript

import {Shell} from '../topo/shell';
import {Face} from '../topo/face';
import {Edge} from '../topo/edge';
import BrepCurve from 'geom/curves/brepCurve';
import {Plane} from 'geom/impl/plane';
import * as cad_utils from '../../../web/app/cad/cad-utils';
import {createBoundingSurface} from '../brep-builder';
import NurbsSurface from 'geom/surfaces/nurbsSurface';
import {BrepSurface} from 'geom/surfaces/brepSurface';
import {Matrix3x4} from 'math/matrix';
import {BasisForPlane} from "math/basis";
import {isCCW as isCCWtest} from "geom/euclidean";
function isCCW(points, normal) {
const tr2d = new Matrix3x4().setBasis(BasisForPlane(normal)).invert();
const points2d = points.map(p => tr2d.apply(p));
return isCCWtest(points2d);
}
function checkCCW(points, normal) {
if (!isCCW(points, normal)) {
points = points.slice();
points.reverse();
}
return points;
}
export function createPrism(basePoints, height) {
const normal = cad_utils.normalOfCCWSeq(basePoints);
const baseSurface = new Plane(normal, normal.dot(basePoints[0]));
const extrudeVector = baseSurface.normal.multiply( - height);
const lidSurface = baseSurface.translate(extrudeVector).invert();
const lidPoints = basePoints.map(p => p.plus(extrudeVector));
const basePath = [];
const lidPath = [];
for (let i = 0; i < basePoints.length; i++) {
const j = (i + 1) % basePoints.length;
basePath.push(BrepCurve.createLinearCurve(basePoints[i], basePoints[j]));
lidPath.push(BrepCurve.createLinearCurve(lidPoints[i], lidPoints[j]));
}
return enclose(basePath, lidPath, baseSurface, lidSurface);
}
export function enclose(basePath, lidPath, basePlane, lidPlane) {
if (basePath.length !== lidPath.length) {
throw 'illegal arguments';
}
if (basePath.length === 1) {
basePath = basePath[0].splitByParam(basePath[0].uMid);
lidPath = lidPath[0].splitByParam(lidPath[0].uMid);
}
const walls = [];
const n = basePath.length;
for (let i = 0; i < n; i++) {
const wall = createWall(basePath[i], lidPath[i]);
walls.push(wall);
}
return assemble(walls, basePlane, lidPlane)
}
function assemble(walls, basePlane, lidPlane) {
const shell = new Shell();
const wallEdges = [];
const baseEdges = [];
const lidEdges = [];
for (const w of walls) {
const wallEdge = Edge.fromCurve(w.isoCurveAlignV(0));
wallEdges.push(wallEdge);
}
for (let i = 0; i < wallEdges.length; ++i) {
const j = (i + 1) % wallEdges.length;
const curr = wallEdges[i];
const next = wallEdges[j];
const wall = walls[i];
const baseEdge = new Edge(wall.isoCurveAlignU(1), curr.halfEdge1.vertexB, next.halfEdge1.vertexB);
const lidEdge = new Edge(wall.isoCurveAlignU(0), curr.halfEdge1.vertexA, next.halfEdge1.vertexA);
baseEdges.push(baseEdge);
lidEdges.push(lidEdge);
const wallFace = new Face(wall);
wallFace.outerLoop.halfEdges.push(baseEdge.halfEdge2, curr.halfEdge2, lidEdge.halfEdge1, next.halfEdge1);
wallFace.outerLoop.link();
shell.faces.push(wallFace);
}
const base = new Face();
const lid = new Face();
lidEdges.reverse();
baseEdges.forEach(e => base.outerLoop.halfEdges.push(e.halfEdge1));
lidEdges.forEach(e => lid.outerLoop.halfEdges.push(e.halfEdge2));
base.outerLoop.link();
lid.outerLoop.link();
base.surface = createBoundingSurface(base.outerLoop.tess(), basePlane);
lid.surface = createBoundingSurface(lid.outerLoop.tess(), lidPlane);
shell.faces.push(base, lid);
shell.faces.forEach(f => f.shell = shell);
return shell;
}
function bothClassOf(o1, o2, className) {
return o1.constructor.name === className && o2.constructor.name === className;
}
export function createWall(curve1, curve2) {
return new BrepSurface(NurbsSurface.loft(curve2, curve1, 1));
}