import {Vec3} from "math/vec"; export interface SurfaceData { TYPE: string; } export interface SurfacePlaneData extends SurfaceData { TYPE: 'PLANE'; normal: Vec3, origin: Vec3; direct?: boolean; } export interface SurfaceBSplineData extends SurfaceData { TYPE: "B-SPLINE" degreeU?: number degreeV?: number //backward compat degU?: number degV?: number knotsU: number[] knotsV: number[] weights: number[][] cp: Vec3[][] } export interface SurfaceUnknownData extends SurfaceData { TYPE: "UNKNOWN", }