import {Ref} from './ref' import {SketchObject} from './sketch-object' import * as math from '../../math/math'; export class Ellipse extends SketchObject { constructor(ep1, ep2) { super(); this.ep1 = ep1; this.ep2 = ep2; this.addChild(this.ep1); this.addChild(this.ep2); this.r = new Ref(0); this.r.value = this.radiusX * 0.5; this.r.obj = this; } get rotation() { return Math.atan2(this.ep2.y - this.ep1.y, this.ep2.x - this.ep1.x); } get radiusX() { return math.distance(this.ep1.x, this.ep1.y, this.ep2.x, this.ep2.y) * 0.5; } get radiusY() { return this.r.get(); } get centerX() { return this.ep1.x + (this.ep2.x - this.ep1.x) * 0.5; } get centerY() { return this.ep1.y + (this.ep2.y - this.ep1.y) * 0.5; } drawImpl(ctx, scale) { ctx.beginPath(); ctx.ellipse(this.centerX, this.centerY, this.radiusX, this.radiusY, this.rotation, 0, 2 * Math.PI); ctx.stroke(); } toEllipseCoordinateSystem(point) { let x = point.x - this.centerX; let y = point.y - this.centerY; const angle = Math.atan2(y, x) - this.rotation; const distance = math.distance(0, 0, x, y); x = distance * Math.cos(angle); y = distance * Math.sin(angle); return {x, y, angle, distance}; } normalDistance(aim) { const trInfo = this.toEllipseCoordinateSystem(aim); const sq = (a) => a * a; const L = Math.sqrt(1/( sq(Math.cos(trInfo.angle)/this.radiusX) + sq(Math.sin(trInfo.angle)/this.radiusY))); return Math.abs(trInfo.distance - L); } } Ellipse.prototype._class = 'TCAD.TWO.Ellipse';