import Vector from 'math/vector'; export type Vec3 = [number, number, number]; const freeze = Object.freeze; const ORIGIN = freeze(new Vector(0, 0, 0)); const AXIS = freeze({ X: freeze(new Vector(1, 0, 0)), Y: freeze(new Vector(0, 1, 0)), Z: freeze(new Vector(0, 0, 1)) }); export {ORIGIN, AXIS};