import * as BREPPrimitives from 'brep/brep-primitives' import BrepBuilder, {createBoundingSurface} from 'brep/brep-builder' import {createPrism} from 'brep/operations/brep-enclose' import * as BREPBool from 'brep/operations/boolean' import * as IO from 'brep/io/brepLoopsFormat' import {BREPValidator} from 'brep/brep-validator' import {Edge} from 'brep/topo/edge'; import {Loop} from 'brep/topo/loop'; import {Face} from 'brep/topo/face'; import {Shell} from 'brep/topo/shell'; import {Vertex} from 'brep/topo/vertex'; import {Point} from 'geom/point'; import BrepCurve from 'geom/curves/brepCurve'; import {Plane} from 'geom/impl/plane'; import pip from '../tess/pip'; import {readShellEntityFromJson} from '../scene/wrappers/entityIO'; import * as vec from 'math/vec' import NurbsSurface from 'geom/surfaces/nurbsSurface'; export default { brep: { builder: BrepBuilder, createPrism, primitives: BREPPrimitives, bool: BREPBool, pip, validator: BREPValidator, geom: { Point, BrepCurve, Plane, createBoundingSurface, NurbsSurface }, topo: { Edge, Loop, Face, Shell, Vertex }, IO, }, scene: { readShellEntityFromJson }, math: { vec }, THREE: THREE }