Val Erastov
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ccda6f20f0
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abstract and refactor curve geometry
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2018-03-09 19:00:49 -08:00 |
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Val Erastov
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fdc52ec85d
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React transition
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2018-01-17 00:06:31 -08:00 |
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Val Erastov
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5c469d886b
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face merge / rayCast + tests
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2018-01-03 01:53:08 -08:00 |
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Val Erastov
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0b3939e977
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raycast for point inside face classification
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2018-01-03 01:52:35 -08:00 |
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Val Erastov
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34c1df0bb7
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unit tests for enclosures
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2018-01-03 01:52:34 -08:00 |
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Val Erastov
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6b32657a98
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merge faces fail
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2018-01-03 01:52:34 -08:00 |
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Val Erastov
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2963298896
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brep-boolean / first approach to face merge
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2018-01-03 01:43:11 -08:00 |
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Val Erastov
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3beda92ad7
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improve error handling
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2018-01-03 01:35:51 -08:00 |
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Val Erastov
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c6c1c5be6e
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ray cast and vector perturbation
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2018-01-03 01:35:41 -08:00 |
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Val Erastov
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ec1d8dc90e
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3d raycast for face filtering
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2018-01-03 01:35:25 -08:00 |
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xibyte
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3c910e4838
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support nurbs / vertex factory for boolean
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2018-01-03 01:16:51 -08:00 |
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Val Erastov
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b59dfca014
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rough NURBS-BREP tesselation, only plane nurbses supported
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2018-01-03 01:07:28 -08:00 |
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Val Erastov
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60e1455bb1
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NURBS suport for BREP boolean / adjusting the API
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2018-01-03 01:04:39 -08:00 |
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Val Erastov
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2b95217c73
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wizard based tests
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2017-02-10 01:44:48 -08:00 |
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Val Erastov
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4dde1c4274
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support holes on BREP / fix wrong winding detection
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2017-01-13 02:51:01 -08:00 |
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Val Erastov
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94a12e9259
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support holes on BREP
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2017-01-12 20:43:41 -08:00 |
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Val Erastov
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e66f7f7126
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BREP / union / intersect / subtract
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2017-01-12 02:25:40 -08:00 |
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Val Erastov
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27bd6ded86
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BREP datastructure / prism build / visualizator
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2017-01-06 02:34:42 -08:00 |
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