Val Erastov
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9983904a70
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Some method for generic boolean algorithm
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2017-08-23 00:04:04 -07:00 |
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Val Erastov
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0ef8316d72
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create curved surfaces for extruding based on NURBS / NURBS tiling
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2017-08-23 00:04:03 -07:00 |
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Val Erastov
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13f2f8f6ee
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PIP for NURBS
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2017-08-23 00:03:53 -07:00 |
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Val Erastov
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84de8be661
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introducing sketch model / change reading 2d geometry / change extruding API
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2017-04-09 22:10:07 -07:00 |
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Val Erastov
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d89ba309b8
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improving BREP boolean algorithm / sector analysis
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2017-03-16 00:33:28 -07:00 |
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Val Erastov
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559a42b20d
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fix plane plane intersection calculation / add test
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2017-02-11 00:49:31 -08:00 |
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Val Erastov
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4e784a87a3
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BREP boolean algorithm bugs / corner cases
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2017-01-27 19:35:08 -08:00 |
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Val Erastov
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15598fb740
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BREP boolean algorithm / case for overlapping surfaces
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2017-01-18 18:18:24 -08:00 |
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Val Erastov
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109e16fdf7
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separates mesh operations from BREP
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2017-01-16 01:46:28 -08:00 |
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Val Erastov
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3f86981194
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BREP boolean operations / fix 2d transformation
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2017-01-13 18:23:47 -08:00 |
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Val Erastov
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e66f7f7126
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BREP / union / intersect / subtract
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2017-01-12 02:25:40 -08:00 |
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Val Erastov
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47958ac14d
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BREP boolean algorithm
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2017-01-09 03:19:41 -08:00 |
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Val Erastov
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27bd6ded86
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BREP datastructure / prism build / visualizator
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2017-01-06 02:34:42 -08:00 |
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