Merged in csg (pull request #3)

Csg
This commit is contained in:
Val Erastov 2015-10-04 20:37:13 -07:00
commit 08d241cc4e
7 changed files with 1624 additions and 310 deletions

View file

@ -2,7 +2,10 @@ TCAD = {};
TCAD.App = function() {
this.id = "DEFAULT";
this.id = window.location.hash.substring(1);
if (!this.id) {
this.id = "DEFAULT";
}
this.bus = new TCAD.Bus();
this.viewer = new TCAD.Viewer(this.bus);
this.ui = new TCAD.UI(this);
@ -42,6 +45,9 @@ TCAD.App = function() {
}
}
this.bus.subscribe("craft", function() {
app._refreshSketches();
});
window.addEventListener('storage', storage_handler, false);
};
@ -63,59 +69,99 @@ TCAD.App.prototype.sketchFace = function() {
} else {
data = JSON.parse(savedFace);
}
data.boundary = {lines : [], arcs : []};
data.boundary = {lines : [], arcs : [], circles : []};
function sameSketchObject(a, b) {
if (a.sketchConnectionObject === undefined || b.sketchConnectionObject === undefined) {
return false;
}
return a.sketchConnectionObject.id === b.sketchConnectionObject.id;
}
var paths = [];
polyFace.polygon.collectPaths(paths);
var _2dTr = polyFace.polygon.get2DTransformation();
var paths = TCAD.craft.reconstructSketchBounds(polyFace.solid.csg, polyFace);
//polyFace.polygon.collectPaths(paths);
var _3dTransformation = new TCAD.Matrix().setBasis(polyFace.basis());
var _2dTr = _3dTransformation.invert();
function addSegment(a, b) {
data.boundary.lines.push({
a : {x : a.x, y: a.y},
b : {x : b.x, y: b.y}
});
}
function addArc(arc) {
if (arc.length < 2) {
return;
}
var a = arc[0], b = arc[arc.length - 1];
if (arc.length == 2) {
addSegment(a, b);
return;
}
var mid = (arc.length / 2) >> 0;
var c = TCAD.math.circleFromPoints(arc[0], arc[mid], arc[arc.length-1]);
if (c == null) {
return;
}
if (!TCAD.geom.isCCW([arc[0], arc[mid], arc[arc.length-1]])) {
var t = a;
a = b;
b = t;
}
data.boundary.arcs.push({
a : {x : a.x, y: a.y},
b : {x : b.x, y: b.y},
c : {x : c.x, y : c.y}
});
}
function addCircle(circle) {
var n = circle.length;
//var c = TCAD.math.circleFromPoints(circle[0], circle[((n / 3) >> 0) % n], circle[((2 * n / 3) >> 0) % n]);
var c = TCAD.math.circleFromPoints(circle[0], circle[1], circle[2]);
if (c === null) return;
var r = TCAD.math.distanceAB(circle[0], c);
data.boundary.circles.push({
c : {x : c.x, y: c.y},
r : r
});
}
function isCircle(path) {
for (var i = 0; i < path.length; i++) {
var p = path[i];
if (p.sketchConnectionObject === undefined
|| p.sketchConnectionObject._class !== 'TCAD.TWO.Circle'
|| p.sketchConnectionObject.id !== path[0].sketchConnectionObject.id) {
return false;
}
}
return true;
}
function trPath (path) {
var out = [];
for (var i = 0; i < path.length; i++) {
out.push(_2dTr.apply(path[i]));
}
return out;
}
for (var i = 0; i < paths.length; i++) {
var path = paths[i];
var path = paths[i].vertices;
if (path.length < 3) continue;
var shift = 0;
if (isCircle(path)) {
addCircle(trPath(path));
continue;
}
TCAD.utils.iteratePath(path, 0, function(a, b, ai, bi) {
shift = bi;
return sameSketchObject(a, b);
});
function addSegment(a, b) {
data.boundary.lines.push({
a : {x : a.x, y: a.y},
b : {x : b.x, y: b.y}
});
}
function addArc(arc) {
if (arc.length < 2) {
return;
}
var a = arc[0], b = arc[arc.length - 1];
if (arc.length == 2) {
addSegment(a, b);
return;
}
var mid = (arc.length / 2) >> 0;
var c = TCAD.math.circleFromPoints(arc[0], arc[mid], arc[arc.length-1]);
if (c == null) {
return;
}
if (!TCAD.geom.isCCW([arc[0], arc[mid], arc[arc.length-1]])) {
var t = a;
a = b;
b = t;
}
data.boundary.arcs.push({
a : {x : a.x, y: a.y},
b : {x : b.x, y: b.y},
c : {x : c.x, y : c.y}
});
}
var currSko = null;
var arc = null;
TCAD.utils.iteratePath(path, shift+1, function(a, b, ai, bi, iterNumber, path) {
var isArc = a.sketchConnectionObject !== undefined && a.sketchConnectionObject._class == 'TCAD.TWO.Arc';
var isArc = a.sketchConnectionObject !== undefined &&
(a.sketchConnectionObject._class == 'TCAD.TWO.Arc' || a.sketchConnectionObject._class == 'TCAD.TWO.Circle'); //if circle gets splitted
var a2d = _2dTr.apply(a);
if (isArc) {
if (currSko !== a.sketchConnectionObject.id) {

View file

@ -51,26 +51,57 @@ TCAD.Viewer = function(bus) {
**/
// controls = new THREE.OrbitControls( camera , renderer.domElement);
var controls = new THREE.TrackballControls( camera , renderer.domElement);
var trackballControls = new THREE.TrackballControls( camera , renderer.domElement);
// document.addEventListener( 'mousemove', function(){
// controls.update();
// }, false );
controls.rotateSpeed = 3.8;
controls.zoomSpeed = 1.2;
controls.panSpeed = 0.8;
trackballControls.rotateSpeed = 3.8;
trackballControls.zoomSpeed = 1.2;
trackballControls.panSpeed = 0.8;
controls.noZoom = false;
controls.noPan = false;
trackballControls.noZoom = false;
trackballControls.noPan = false;
controls.staticMoving = true;
controls.dynamicDampingFactor = 0.3;
trackballControls.staticMoving = true;
trackballControls.dynamicDampingFactor = 0.3;
controls.keys = [ 65, 83, 68 ];
controls.addEventListener( 'change', render );
this.controls = controls;
trackballControls.keys = [ 65, 83, 68 ];
trackballControls.addEventListener( 'change', render );
this.trackballControls = trackballControls;
var transformControls = new THREE.TransformControls( camera, renderer.domElement );
transformControls.addEventListener( 'change', render );
scene.add( transformControls );
this.transformControls = transformControls;
function updateTransformControls() {
if (transformControls.object !== undefined) {
if (transformControls.object.parent === undefined) {
transformControls.detach();
render();
}
transformControls.update();
}
}
function addAxis(axis, color) {
var lineMaterial = new THREE.LineBasicMaterial({color: color, linewidth: 1});
var axisGeom = new THREE.Geometry();
axisGeom.vertices.push(axis.multiply(-1000).three());
axisGeom.vertices.push(axis.multiply(1000).three());
scene.add(new THREE.Segment(axisGeom, lineMaterial));
}
addAxis(TCAD.math.AXIS.X, 0xFF0000);
addAxis(TCAD.math.AXIS.Y, 0x00FF00);
addAxis(TCAD.math.AXIS.Z, 0x0000FF);
function updateControlsAndHelpers() {
trackballControls.update();
updateTransformControls();
}
/**
* TOOLS
@ -103,18 +134,25 @@ TCAD.Viewer = function(bus) {
var scope = this;
function onClick(e) {
var intersects = scope.raycast(e);
if (intersects.length > 0) {
var pickResult = intersects[0];
if (intersects.length === 0) scope.transformControls.detach();
for (var ii = 0; ii < intersects.length; ii++) {
var pickResult = intersects[ii];
if (!pickResult.face) continue;
if (pickResult.face.__TCAD_polyFace !== undefined) {
var poly = pickResult.face.__TCAD_polyFace;
if (scope.selectionMgr.contains(poly)) {
scope.toolMgr.handleClick(poly, pickResult);
} else {
scope.select(poly);
pickResult.object.geometry.colorsNeedUpdate = true;
if (e.shiftKey) {
scope.transformControls.attach(pickResult.object);
} else {
scope.select(poly);
pickResult.object.geometry.colorsNeedUpdate = true;
}
}
}
render();
break;
}
}
@ -148,7 +186,7 @@ TCAD.Viewer = function(bus) {
function animate() {
// console.log("animate");
requestAnimationFrame( animate );
controls.update();
updateControlsAndHelpers();
}
render();

View file

@ -5,21 +5,47 @@ TCAD.utils.createSquare = function(width) {
width /= 2;
var shell = [
return [
new TCAD.Vector(-width, -width, 0),
new TCAD.Vector( width, -width, 0),
new TCAD.Vector( width, width, 0),
new TCAD.Vector(-width, width, 0)
];
};
return new TCAD.Polygon(shell);
TCAD.utils.csgVec = function(v) {
return new CSG.Vector3D(v.x, v.y, v.z);
};
TCAD.utils.vec = function(v) {
return new TCAD.Vector(v.x, v.y, v.z);
};
TCAD.utils.createBox = function(width) {
var square = TCAD.utils.createSquare(width);
var rot = TCAD.math.rotateMatrix(3/4, TCAD.math.AXIS.Z, TCAD.math.ORIGIN);
square.eachVertex(function(path, i) { rot._apply(path[i]) } )
return TCAD.geom.extrude(square, square.normal.multiply(width));
square.forEach(function(v) { rot._apply(v) } );
var normal = TCAD.geom.normalOfCCWSeq(square);
return TCAD.geom.extrude(square, normal.multiply(width), normal);
};
TCAD.utils.createCSGBox = function(width) {
var csg = CSG.fromPolygons(TCAD.utils.createBox(width));
return TCAD.utils.createSolidMesh(csg);
};
TCAD.utils.toCsgGroups = function(polygons) {
var groups = [];
for (var i = 0; i < polygons.length; i++) {
var p = polygons[i];
if (p.holes.length === 0) {
groups.push( new TCAD.CSGGroup([new TCAD.SimplePolygon(p.shell, p.normal)], p.normal) );
} else {
// TODO: triangulation needed
groups.push( new TCAD.CSGGroup([new TCAD.SimplePolygon(p.shell, p.normal)], p.normal) );
}
}
return groups;
};
TCAD.utils.checkPolygon = function(poly) {
@ -79,7 +105,7 @@ TCAD.utils.createLine = function (a, b, color) {
return new THREE.Segment(geometry, material);
};
TCAD.utils.createSolidMesh = function(faces) {
TCAD.utils.createSolidMesh = function(csg) {
var material = new THREE.MeshPhongMaterial({
vertexColors: THREE.FaceColors,
color: TCAD.view.FACE_COLOR,
@ -89,7 +115,7 @@ TCAD.utils.createSolidMesh = function(faces) {
polygonOffsetUnits : 1
});
var geometry = new TCAD.Solid(faces, material);
var geometry = new TCAD.Solid(csg, material);
return geometry.meshObject;
};
@ -107,12 +133,6 @@ TCAD.utils.fixCCW = function(path, normal) {
return path;
};
TCAD.utils.addAll = function(arr, arrToAdd) {
for (var i = 0; i < arrToAdd.length; i++) {
arr.push(arrToAdd[i]);
}
};
TCAD.TOLERANCE = 1E-6;
TCAD.utils.areEqual = function(v1, v2, tolerance) {
@ -230,6 +250,7 @@ TCAD.utils.sketchToPolygons = function(geom) {
var polygons = [];
for (var li = 0; li < loops.length; ++li) {
var loop = loops[li];
if (!TCAD.geom.isCCW(loop)) loop.reverse();
var polyPoints = [];
for (var pi = 0; pi < loop.length; ++pi) {
var point = loop[pi];
@ -243,17 +264,37 @@ TCAD.utils.sketchToPolygons = function(geom) {
point.sketchConnectionObject = edge.sketchObject;
}
if (polyPoints.length >= 3) {
var polygon = new TCAD.Polygon(polyPoints);
polygons.push(polygon);
polygons.push(polyPoints);
} else {
console.warn("Points count < 3!");
}
}
for (var li = 0; li < geom.loops.length; ++li) {
var loop = geom.loops[li];
var polyPoints = loop.slice(0);
for (var si = 0; si < polyPoints.length; si++) {
var conn = polyPoints[si];
//reuse a point and ignore b point since it's a guaranteed loop
conn.a.sketchConnectionObject = conn.sketchObject;
polyPoints[si] = conn.a;
}
// we assume that connection object is the same al other the loop. That's why reverse is safe.
if (!TCAD.geom.isCCW(polyPoints)) polyPoints.reverse();
if (polyPoints.length >= 3) {
polygons.push(polyPoints);
}
}
return polygons;
};
TCAD.geom = {};
TCAD.geom.someBasis2 = function(normal) {
var x = normal.cross(normal.randomNonParallelVector());
var y = normal.cross(x).unit();
return [x, y, normal];
};
TCAD.geom.someBasis = function(twoPointsOnPlane, normal) {
var a = twoPointsOnPlane[0];
var b = twoPointsOnPlane[1];
@ -295,104 +336,154 @@ TCAD.geom.isCCW = function(path2D) {
return TCAD.geom.area(path2D) >= 0;
};
TCAD.geom.extrude = function(source, target) {
TCAD.geom.extrude = function(source, target, sourceNormal) {
var dotProduct = target.normalize().dot(source.normal);
if (dotProduct == 0) {
var extrudeDistance = target.normalize().dot(sourceNormal);
if (extrudeDistance == 0) {
return [];
}
if (dotProduct > 0) {
source = source.flip();
var negate = extrudeDistance < 0;
var poly = [null, null];
var lid = [];
for (var si = 0; si < source.length; ++si) {
lid[si] = source[si].plus(target);
}
var poly = [source];
var bottom, top;
if (negate) {
bottom = lid;
top = source;
} else {
bottom = source;
top = lid;
}
var lid = source.shift(target).flip();
poly.push(lid);
var lidShell = lid.shell.slice(0);
lidShell.reverse();
var n = source.shell.length;
var n = source.length;
for ( var p = n - 1, i = 0; i < n; p = i ++ ) {
var face = new TCAD.Polygon([
source.shell[i],
source.shell[p],
lidShell[p],
lidShell[i]
]);
face.csgInfo = {derivedFrom: source.shell[i].sketchConnectionObject};
var shared = TCAD.utils.createShared();
shared.__tcad.csgInfo = {derivedFrom: source[p].sketchConnectionObject};
var face = new CSG.Polygon([
new CSG.Vertex(TCAD.utils.csgVec(bottom[p])),
new CSG.Vertex(TCAD.utils.csgVec(bottom[i])),
new CSG.Vertex(TCAD.utils.csgVec(top[i])),
new CSG.Vertex(TCAD.utils.csgVec(top[p]))
], shared);
poly.push(face);
}
if (negate) {
lid.reverse();
} else {
source = source.slice(0);
source.reverse();
}
function vecToVertex(v) {
return new CSG.Vertex(TCAD.utils.csgVec(v));
}
poly[0] = new CSG.Polygon(source.map(vecToVertex), TCAD.utils.createShared());
poly[1] = new CSG.Polygon(lid.map(vecToVertex), TCAD.utils.createShared());
return poly;
};
TCAD.geom.SOLID_COUNTER = 0;
TCAD.geom.triangulate = function(path, normal) {
var _3dTransformation = new TCAD.Matrix().setBasis(TCAD.geom.someBasis2(normal));
var _2dTransformation = _3dTransformation.invert();
var i;
var shell = [];
for (i = 0; i < path.length; ++i) {
shell[i] = _2dTransformation.apply(path[i].pos);
}
var myTriangulator = new PNLTRI.Triangulator();
return myTriangulator.triangulate_polygon( [ shell ] );
// return THREE.Shape.utils.triangulateShape( f2d.shell, f2d.holes );
};
TCAD.utils.groupCSG = function(csg) {
var csgPolygons = csg.toPolygons();
var groups = {};
for (var i = 0; i < csgPolygons.length; i++) {
var p = csgPolygons[i];
var tag = p.shared.getTag();
if (groups[tag] === undefined) {
groups[tag] = {
tag : tag,
polygons : [],
shared : p.shared,
plane : p.plane
};
}
groups[tag].polygons.push(p);
}
return groups;
};
TCAD.utils.SHARED_COUNTER = 0;
TCAD.utils.createShared = function() {
var id = TCAD.utils.SHARED_COUNTER ++;
var shared = new CSG.Polygon.Shared([id, id, id, id]);
shared.__tcad = {};
return shared;
};
/** @constructor */
TCAD.Solid = function(polygons, material) {
TCAD.Solid = function(csg, material) {
THREE.Geometry.call( this );
this.csg = csg;
this.dynamic = true; //true by default
this.meshObject = new THREE.Mesh(this, material);
this.id = TCAD.geom.SOLID_COUNTER ++;
this.tCadId = TCAD.geom.SOLID_COUNTER ++;
this.faceCounter = 0;
this.wireframeGroup = new THREE.Object3D();
this.meshObject.add(this.wireframeGroup);
this.polyFaces = [];
var scope = this;
function pushVertices(vertices) {
for ( var v = 0; v < vertices.length; ++ v ) {
scope.vertices.push( new THREE.Vector3( vertices[v].x, vertices[v].y, vertices[v].z ) );
}
}
function threeV(v) {return new THREE.Vector3( v.x, v.y, v.z )}
var off = 0;
for (var p = 0; p < polygons.length; ++ p) {
var poly = polygons[p];
try {
var faces = poly.triangulate();
} catch(e) {
console.log(e);
continue;
}
pushVertices(poly.shell);
for ( var h = 0; h < poly.holes.length; ++ h ) {
pushVertices(poly.holes[ h ]);
}
var polyFace = new TCAD.SketchFace(this, poly);
var groups = TCAD.utils.groupCSG(csg);
for (var gIdx in groups) {
var group = groups[gIdx];
if (group.shared.__tcad === undefined) group.shared.__tcad = {};
var polyFace = new TCAD.SketchFace(this, group);
this.polyFaces.push(polyFace);
for (var p = 0; p < group.polygons.length; ++p) {
var poly = group.polygons[p];
var vLength = poly.vertices.length;
if (vLength < 3) continue;
var firstVertex = poly.vertices[0];
this.vertices.push(threeV(firstVertex.pos));
this.vertices.push(threeV(poly.vertices[1].pos));
var normal = threeV(poly.plane.normal);
for (var i = 2; i < vLength; i++) {
this.vertices.push(threeV(poly.vertices[i].pos));
for ( var i = 0; i < faces.length; ++ i ) {
var a = faces[i][0] + off;
var b = faces[i][1] + off;
var c = faces[i][2] + off;
var fNormal = TCAD.geom.normalOfCCWSeqTHREE([
this.vertices[a], this.vertices[b], this.vertices[c]]);
if (!TCAD.utils.vectorsEqual(fNormal, poly.normal)) {
console.log("ASSERT");
var _a = a;
a = c;
c = _a;
var a = off;
var b = i - 1 + off;
var c = i + off;
var face = new THREE.Face3(a, b, c);
polyFace.faces.push(face);
face.__TCAD_polyFace = polyFace;
face.normal = normal;
face.materialIndex = gIdx;
this.faces.push(face);
TCAD.view.setFaceColor(polyFace, !!group.shared.__tcad.csgInfo && !!group.shared.__tcad.csgInfo.derivedFrom && group.shared.__tcad.csgInfo.derivedFrom._class === 'TCAD.TWO.Arc' ? 0xFF0000 : null);
}
var face = new THREE.Face3( a, b, c );
polyFace.faces.push(face);
face.__TCAD_polyFace = polyFace;
face.normal = poly.normal.three();
face.materialIndex = p;
this.faces.push( face );
off = this.vertices.length;
}
off = this.vertices.length;
}
this.mergeVertices();
this.wireframeGroup = new THREE.Object3D();
this.meshObject.add(this.wireframeGroup);
this.makeWireframe(polygons);
//this.makeWireframe(polygons);
};
if (typeof THREE !== "undefined") {
@ -428,25 +519,19 @@ TCAD.Solid.prototype.makeWireframe = function(polygons) {
};
/** @constructor */
TCAD.SketchFace = function(solid, poly) {
var proto = poly.__face;
poly.__face = this;
if (proto === undefined) {
this.id = solid.id + ":" + (solid.faceCounter++);
this.sketchGeom = null;
TCAD.SketchFace = function(solid, csgGroup) {
csgGroup.__face = this;
if (csgGroup.shared.__tcad.faceId === undefined) {
this.id = solid.tCadId + ":" + (solid.faceCounter++);
} else {
this.id = proto.id;
this.sketchGeom = proto.sketchGeom;
this.id = csgGroup.shared.__tcad.faceId;
}
csgGroup.shared.__tcad.faceId = this.id;
this.solid = solid;
this.polygon = poly;
this.csgGroup = csgGroup;
this.faces = [];
this.sketch3DGroup = null;
if (this.sketchGeom != null) {
this.syncSketches(this.sketchGeom);
}
};
if (typeof THREE !== "undefined") {
@ -456,10 +541,34 @@ if (typeof THREE !== "undefined") {
color: 0x2B3856, linewidth: 3});
}
TCAD.SketchFace.prototype.calcBasis = function() {
var vec = TCAD.utils.vec;
var normal = vec(this.csgGroup.plane.normal);
var alignPlane, x, y;
if (Math.abs(normal.dot(TCAD.math.AXIS.Y)) < 0.5) {
alignPlane = normal.cross(TCAD.math.AXIS.Y);
} else {
alignPlane = normal.cross(TCAD.math.AXIS.Z);
}
y = alignPlane.cross(normal);
x = y.cross(normal);
return [x, y, normal];
};
TCAD.SketchFace.prototype.basis = function() {
if (!this._basis) {
this._basis = this.calcBasis();
}
return this._basis;
//return TCAD.geom.someBasis(this.csgGroup.polygons[0].vertices.map(function (v) {
// return vec(v.pos)
//}), vec(this.csgGroup.plane.normal));
};
TCAD.SketchFace.prototype.syncSketches = function(geom) {
var i;
var normal = this.polygon.normal;
var offVector = normal.multiply(0); // disable it. use polygon offset feature of material
var normal = this.csgGroup.plane.normal;
var offVector = normal.scale(0); // disable it. use polygon offset feature of material
if (this.sketch3DGroup != null) {
for (var i = this.sketch3DGroup.children.length - 1; i >= 0; --i) {
@ -470,11 +579,13 @@ TCAD.SketchFace.prototype.syncSketches = function(geom) {
this.solid.meshObject.add(this.sketch3DGroup);
}
var _3dTransformation = new TCAD.Matrix().setBasis(TCAD.geom.someBasis(this.polygon.shell, normal));
var basis = this.basis();
var _3dTransformation = new TCAD.Matrix().setBasis(basis);
//we lost depth or z off in 2d sketch, calculate it again
var depth = normal.dot(this.polygon.shell[0]);
for (i = 0; i < geom.connections.length; ++i) {
var l = geom.connections[i];
var depth = this.csgGroup.plane.w;
var connections = geom.connections.concat(TCAD.utils.arrFlatten1L(geom.loops));
for (i = 0; i < connections.length; ++i) {
var l = connections[i];
var lg = new THREE.Geometry();
l.a.z = l.b.z = depth;
var a = _3dTransformation.apply(l.a);
@ -485,8 +596,6 @@ TCAD.SketchFace.prototype.syncSketches = function(geom) {
var line = new THREE.Segment(lg, this.SKETCH_MATERIAL);
this.sketch3DGroup.add(line);
}
this.sketchGeom = geom;
this.sketchGeom.depth = depth;
};
TCAD.POLYGON_COUNTER = 0;
@ -624,3 +733,18 @@ TCAD.utils.iteratePath = function(path, shift, callback) {
}
}
};
TCAD.utils.addAll = function(arr, arrToAdd) {
for (var i = 0; i < arrToAdd.length; i++) {
arr.push(arrToAdd[i]);
}
};
TCAD.utils.arrFlatten1L = function(arr) {
var result = [];
for (var i = 0; i < arr.length; i++) {
TCAD.utils.addAll(result, arr[i]);
}
return result;
};

View file

@ -213,6 +213,7 @@ TCAD.IO.prototype.updateBoundary = function (boundary) {
this.boundaryLayer.readOnly = true;
this.viewer.layers.splice(0, 0, this.boundaryLayer);
}
var layer = this.boundaryLayer;
// if (bbox[0] < Number.MAX_VALUE && bbox[1] < Number.MAX_VALUE && -bbox[2] < Number.MAX_VALUE && -bbox[3] < Number.MAX_VALUE) {
// this.viewer.showBounds(bbox[0], bbox[1], bbox[2], bbox[3])
// }
@ -233,13 +234,16 @@ TCAD.IO.prototype.updateBoundary = function (boundary) {
// }
// }
//}
var id = 0;
function __makeAux(obj) {
obj.accept(function(o){o.aux = true; return true;});
obj.edge = id ++;
}
var id, i = 0;
for (i = 0; i < boundary.lines.length; ++i, ++id) {
for (var i = 0; i < boundary.lines.length; ++i, ++id) {
var edge = boundary.lines[i];
var seg = this.viewer.addSegment(edge.a.x, edge.a.y, edge.b.x, edge.b.y, this.boundaryLayer);
seg.accept(function(o){o.aux = true; return true;});
seg.edge = id ++;
__makeAux(seg);
}
for (i = 0; i < boundary.arcs.length; ++i, ++id) {
var a = boundary.arcs[i];
@ -249,8 +253,15 @@ TCAD.IO.prototype.updateBoundary = function (boundary) {
new TCAD.TWO.EndPoint(a.c.x, a.c.y)
);
this.boundaryLayer.objects.push(arc);
arc.accept(function(o){o.aux = true; return true;});
arc.edge = id ++;
__makeAux(arc);
}
for (i = 0; i < boundary.circles.length; ++i, ++id) {
var obj = boundary.circles[i];
var circle = new TCAD.TWO.Circle(new TCAD.TWO.EndPoint(obj.c.x, obj.c.y));
circle.r.set(obj.r);
this.boundaryLayer.objects.push(circle);
__makeAux(circle);
}
};

View file

@ -7,7 +7,7 @@ TCAD.workbench.SketchConnection = function(a, b, sketchObject) {
};
TCAD.workbench.readSketchGeom = function(sketch) {
var out = {connections : []};
var out = {connections : [], loops : []};
var id = 0;
if (sketch.layers !== undefined) {
for (var l = 0; l < sketch.layers.length; ++l) {
@ -15,25 +15,29 @@ TCAD.workbench.readSketchGeom = function(sketch) {
var obj = sketch.layers[l].data[i];
if (obj.edge !== undefined) continue;
if (!!obj.aux) continue;
var a = new TCAD.Vector(obj.points[0][1][1], obj.points[0][2][1], 0);
var b = new TCAD.Vector(obj.points[1][1][1], obj.points[1][2][1], 0);
if (obj._class === 'TCAD.TWO.Segment') {
out.connections.push(new TCAD.workbench.SketchConnection(
a, b, {_class : obj._class, id : id++}
));
var a = new TCAD.Vector(obj.points[0][1][1], obj.points[0][2][1], 0);
var b = new TCAD.Vector(obj.points[1][1][1], obj.points[1][2][1], 0);
out.connections.push(new TCAD.workbench.SketchConnection(a, b, {_class : obj._class, id : id++}));
} else if (obj._class === 'TCAD.TWO.Arc') {
var a = new TCAD.Vector(obj.points[0][1][1], obj.points[0][2][1], 0);
var b = new TCAD.Vector(obj.points[1][1][1], obj.points[1][2][1], 0);
var center = new TCAD.Vector(obj.points[2][1][1], obj.points[2][2][1], 0);
var approxArc = TCAD.workbench.approxArc(a, b, center, 20);
var data = {_class : obj._class, id : id++};
for (var j = 0; j < approxArc.length - 1; j++) {
var pa = approxArc[j];
var pb = approxArc[j+1];
out.connections.push(new TCAD.workbench.SketchConnection(
pa, pb, data
));
out.connections.push(new TCAD.workbench.SketchConnection(approxArc[j], approxArc[j+1], data));
}
} else if (obj._class === 'TCAD.TWO.Circle') {
var center = new TCAD.Vector(obj.c[1][1], obj.c[2][1], 0);
var approxCircle = TCAD.workbench.approxCircle(center, obj.r, 20);
var data = {_class : obj._class, id : id++};
var loop = [];
var p, q, n = approxCircle.length;
for (var p = n - 1, q = 0; q < n; p = q++) {
loop.push(new TCAD.workbench.SketchConnection(approxCircle[p], approxCircle[q], data));
}
out.loops.push(loop);
}
}
}
@ -61,6 +65,16 @@ TCAD.workbench.approxArc = function(ao, bo, c, k) {
return points;
};
TCAD.workbench.approxCircle = function(c, r, k) {
var points = [];
var step = (2 * Math.PI) / k;
for (var i = 0, angle = 0; i < k; ++i, angle += step) {
points.push(new TCAD.Vector(c.x + r*Math.cos(angle), c.y + r*Math.sin(angle)));
}
return points;
};
TCAD.workbench.serializeSolid = function(solid) {
var data = {};
data.faceCounter = TCAD.geom.FACE_COUNTER;
@ -82,29 +96,29 @@ TCAD.craft.getSketchedPolygons3D = function(app, face) {
var geom = TCAD.workbench.readSketchGeom(JSON.parse(savedFace));
var polygons2D = TCAD.utils.sketchToPolygons(geom);
var normal = face.polygon.normal;
var normal = face.csgGroup.normal;
var depth = null;
var sketchedPolygons = [];
for (var i = 0; i < polygons2D.length; i++) {
var poly2D = polygons2D[i];
if (poly2D.shell.length < 3) continue;
if (poly2D.length < 3) continue;
if (depth == null) {
var _3dTransformation = new TCAD.Matrix().setBasis(TCAD.geom.someBasis(face.polygon.shell, normal));
var _3dTransformation = new TCAD.Matrix().setBasis(face.basis());
//we lost depth or z off in 2d sketch, calculate it again
depth = normal.dot(face.polygon.shell[0]);
depth = face.csgGroup.plane.w;
}
var shell = [];
for (var m = 0; m < poly2D.shell.length; ++m) {
var vec = poly2D.shell[m];
var polygon = [];
for (var m = 0; m < poly2D.length; ++m) {
var vec = poly2D[m];
vec.z = depth;
// var a = _3dTransformation.apply(new TCAD.Vector(poly2D[m][0], poly2D[m][1], depth));
var a = _3dTransformation.apply(vec);
a.sketchConnectionObject = vec.sketchConnectionObject;
shell.push(a);
polygon.push(a);
}
var polygon = new TCAD.Polygon(shell);
sketchedPolygons.push(polygon);
}
return sketchedPolygons;
@ -114,22 +128,18 @@ TCAD.craft.extrude = function(app, request) {
var face = request.face;
var sketchedPolygons = TCAD.craft.getSketchedPolygons3D(app, face);
if (sketchedPolygons == null) return null;
face.polygon.__face = undefined;
var faces = TCAD.craft.collectFaces(request.solids);
var normal = face.polygon.normal;
var normal = TCAD.utils.vec(face.csgGroup.plane.normal);
var toMeldWith = [];
for (var i = 0; i < sketchedPolygons.length; i++) {
var extruded = TCAD.geom.extrude(sketchedPolygons[i], normal.multiply(request.height));
toMeldWith = toMeldWith.concat(TCAD.craft._makeFromPolygons(extruded));
var extruded = TCAD.geom.extrude(sketchedPolygons[i], normal.multiply(request.height), normal);
toMeldWith = toMeldWith.concat(extruded);
}
var work = TCAD.craft._makeFromPolygons(faces.map(function(f){ return f.polygon }));
var meld = CSG.fromPolygons(work).union(CSG.fromPolygons(toMeldWith));
var meld = request.solids[0].csg.union(CSG.fromPolygons(TCAD.craft._triangulateCSG(toMeldWith)));
return TCAD.craft.reconstruct(meld);
face.csgGroup.shared.__tcad.faceId += '$';
return [TCAD.utils.createSolidMesh(meld).geometry];
};
TCAD.craft._pointOnLine = function(p, a, b) {
@ -145,25 +155,144 @@ TCAD.craft._pointOnLine = function(p, a, b) {
return apLength > 0 && apLength < abLength && TCAD.utils.areEqual(abLength * apLength, dp, 1E-20);
};
TCAD.craft._mergeCSGPolygonsTest = function() {
TCAD.craft.reconstructSketchBounds = function(csg, face) {
function cppol(points) {
return {
vertices : points.map(function(e) {
return new TCAD.Vector(e[0], e[1], 0);
}),
normal : new TCAD.Vector(0,0,1)
var polygons = csg.toPolygons();
var plane = face.csgGroup.plane;
var sketchSegments = [];
for (var pi = 0; pi < polygons.length; pi++) {
var poly = polygons[pi];
if (poly.plane.equals(plane)) {
continue;
}
var p, q, n = poly.vertices.length;
for(p = n - 1, q = 0; q < n; p = q ++) {
var a = poly.vertices[p];
var b = poly.vertices[q];
var ab = b.pos.minus(a.pos);
var parallelTpPlane = TCAD.utils.equal(ab.unit().dot(plane.normal), 0);
var pointOnPlane = TCAD.utils.equal(plane.signedDistanceToPoint(a.pos), 0);
if (parallelTpPlane && pointOnPlane) {
sketchSegments.push([a.pos, b.pos, poly]);
}
}
}
var paths = TCAD.craft._mergeCSGPolygons(
[
cppol([0,0], [50,0], [50,10], [0,10]),
cppol([0,10], [50,10], [50,60], [0,60]),
cppol([0,60], [50,60], [50,100], [0,100])
]
);
console.log(paths);
return TCAD.craft.segmentsToPaths(sketchSegments);
};
TCAD.craft.deleteRedundantPoints = function(path) {
var cleanedPath = [];
//Delete redundant point
var pathLength = path.length;
for (var pi = 0; pi < pathLength; pi++) {
var bIdx = ((pi + 1) % pathLength);
var a = path[pi];
var b = path[bIdx];
var c = path[(pi + 2) % pathLength];
var eq = TCAD.utils.equal;
if (!eq(a.minus(b).unit().dot(a.minus(c).unit()), 1)) {
cleanedPath.push(b);
for (var ii = 0; ii < pathLength - pi - 1; ++ii) {
a = path[(ii + bIdx) % pathLength];
b = path[(ii + bIdx + 1) % pathLength];
c = path[(ii + bIdx + 2) % pathLength];
if (!eq(a.minus(b).unit().dot(a.minus(c).unit()), 1)) {
cleanedPath.push(b);
}
}
break;
}
}
return cleanedPath;
};
TCAD.craft.segmentsToPaths = function(segments) {
var veq = TCAD.struct.hashTable.vectorEquals;
var paths = [];
var index = TCAD.struct.hashTable.forVector3d();
var csgIndex = TCAD.struct.hashTable.forEdge();
function indexPoint(p, edge) {
var edges = index.get(p);
if (edges === null) {
edges = [];
index.put(p, edges);
}
edges.push(edge);
}
for (var si = 0; si < segments.length; si++) {
var k = segments[si];
indexPoint(k[0], k);
indexPoint(k[1], k);
var csgInfo = k[2];
if (csgInfo !== undefined && csgInfo !== null) {
csgIndex.put([k[0], k[1]], csgInfo);
}
k[3] = false;
}
function nextPoint(p) {
var edges = index.get(p);
if (edges === null) return null;
for (var i = 0; i < edges.length; i++) {
var edge = edges[i]
if (edge[3]) continue;
var res = null;
if (veq(p, edge[0])) res = edge[1];
if (veq(p, edge[1])) res = edge[0];
if (res != null) {
edge[3] = true;
return res;
}
}
return null;
}
for (var ei = 0; ei < segments.length; ei++) {
var edge = segments[ei];
if (edge[3]) {
continue;
}
edge[3] = true;
var path = [edge[0], edge[1]];
paths.push(path);
var next = nextPoint(edge[1]);
while (next !== null) {
if (!veq(next, path[0])) {
path.push(next);
next = nextPoint(next);
} else {
next = null;
}
}
}
var filteredPaths = [];
for (var i = 0; i < paths.length; i++) {
var path = paths[i];
//Set derived from object to be able to recunstruct
TCAD.utils.iteratePath(path, 0, function (a, b) {
var fromPolygon = csgIndex.get([a, b]);
if (fromPolygon !== null) {
if (fromPolygon.shared.__tcad.csgInfo) {
a.sketchConnectionObject = fromPolygon.shared.__tcad.csgInfo.derivedFrom;
}
}
return true;
});
path = TCAD.craft.deleteRedundantPoints(path);
if (path.length > 2) {
filteredPaths.push({
vertices: path
});
}
}
return filteredPaths;
};
TCAD.craft._mergeCSGPolygons = function (__cgsPolygons, allPoints) {
@ -427,96 +556,27 @@ TCAD.craft._mergeCSGPolygons = function (__cgsPolygons, allPoints) {
return filteredPaths;
};
TCAD.craft._mergeCSGPolygonsTest0 = function(data) {
TCAD.craft._mergeCSGPolygonsTester(
[
[[0,0], [50,0], [50,10], [0,10]],
[[0,10], [50,10], [50,60], [0,60]],
[[0,60], [50,60], [50,100], [0,100]]
]
);
};
TCAD.craft._mergeCSGPolygonsTest1 = function(data) {
TCAD.craft._mergeCSGPolygonsTester(
[
[[0,0], [50,0], [50,10], [0,10]],
[[0,10], [20,10], [20,60], [0,60]],
[[20,10], [30,10], [30,60], [20,60]],
[[40,10], [50,10], [50,60], [40,60]],
[[0,60], [50,60], [50,100], [0,100]]
]
);
};
TCAD.craft._mergeCSGPolygonsTest2 = function(data) {
TCAD.craft._mergeCSGPolygonsTester(
[
[[0,0], [25,0], [50,0], [50,10], [0,10]],
[[0,10], [20,10], [20,60], [0,60]],
[[20,10], [30,10], [30,60], [20,60]],
[[40,10], [50,10], [50,60], [40,60]],
[[0,60], [50,60], [50,100], [0,100]]
]
);
};
TCAD.craft._mergeCSGPolygonsTester = function(data) {
function cppol(points) {
return {
vertices : points.map(function(e) {
return {pos: new TCAD.Vector(e[0], e[1], 0)};
}),
plane: {normal : new TCAD.Vector(0,0,1), w : 0}
}
}
var paths = TCAD.craft._mergeCSGPolygons(data.map(function(p) {
return cppol(p);
}));
};
TCAD.craft._makeFromPolygons = function(polygons) {
TCAD.craft._triangulateCSG = function(polygons) {
function csgVec(v) {
return new CSG.Vector3D(v.x, v.y, v.z);
}
var points = [];
var csgPolygons = [];
var off = 0;
var triangled = [];
for (var ei = 0; ei < polygons.length; ++ei) {
var poly = polygons[ei];
Array.prototype.push.apply( points, poly.shell );
for ( var h = 0; h < poly.holes.length; h ++ ) {
Array.prototype.push.apply( points, poly.holes[h] );
}
var pid = poly.id;
var shared = new CSG.Polygon.Shared([pid, pid, pid, pid]);
shared.__tcad = {
csgInfo : poly.csgInfo,
face : poly.__face
};
var refs = poly.triangulate();
var points = poly.vertices;
var refs = TCAD.geom.triangulate(points, poly.plane.normal);
for ( var i = 0; i < refs.length; ++ i ) {
var a = refs[i][0] + off;
var b = refs[i][1] + off;
var c = refs[i][2] + off;
if (points[b].minus(points[a]).cross(points[c].minus(points[a])).length() === 0) {
var a = refs[i][0];
var b = refs[i][1];
var c = refs[i][2];
if (points[b].pos.minus(points[a].pos).cross(points[c].pos.minus(points[a].pos)).length() === 0) {
continue;
}
var csgPoly = new CSG.Polygon([
new CSG.Vertex(csgVec(points[a]), csgVec(poly.normal)),
new CSG.Vertex(csgVec(points[b]), csgVec(poly.normal)),
new CSG.Vertex(csgVec(points[c]), csgVec(poly.normal))
], shared);
csgPolygons.push(csgPoly);
var csgPoly = new CSG.Polygon([points[a], points[b], points[c]], poly.shared, poly.plane);
triangled.push(csgPoly);
}
off = points.length;
}
return csgPolygons;
return triangled;
};
TCAD.craft.recoverySketchInfo = function(polygons) {
@ -707,27 +767,79 @@ TCAD.craft.collectFaces = function(solids) {
return faces;
};
TCAD.craft.collectCSGPolygons = function(faces) {
var out = [];
for (var fi = 0; fi < faces.length; fi++) {
var face = faces[fi];
TCAD.utils.addAll(out, face.csgGroup.toCSGPolygons());
}
return out;
};
TCAD.craft.toGroups = function(csgPolygons) {
function vec(p) {
var v = new TCAD.Vector();
v.setV(p);
return v;
}
var byShared = {};
var infos = {};
for (var i = 0; i < csgPolygons.length; i++) {
var p = csgPolygons[i];
var tag = p.shared.getTag();
infos[tag] = p.shared;
if (byShared[tag] === undefined) byShared[tag] = [];
byShared[tag].push(p);
}
var result = [];
for (var tag in byShared) {
var groupedPolygons = byShared[tag];
if (groupedPolygons.length === 0) continue;
var plane = groupedPolygons[0].plane;
var normal = vec(plane.normal);
var simplePolygons = groupedPolygons.map(function (p) {
var vertices = p.vertices.map(function (v) {
return vec(v.pos);
});
return new TCAD.SimplePolygon(vertices, normal);
});
var csgGroup = new TCAD.CSGGroup(simplePolygons, normal, plane.w);
var tcadShared = infos[tag].__tcad;
if (tcadShared !== undefined) {
csgGroup.csgInfo = tcadShared.csgInfo;
csgGroup.__face = tcadShared.face;
}
result.push(csgGroup);
}
return result;
};
TCAD.craft.cut = function(app, request) {
var face = request.face;
var sketchedPolygons = TCAD.craft.getSketchedPolygons3D(app, face);
if (sketchedPolygons == null) return null;
//face.polygon.__face = undefined;
var faces = TCAD.craft.collectFaces(request.solids);
var normal = face.polygon.normal;
var normal = TCAD.utils.vec(face.csgGroup.plane.normal);
var cutter = [];
for (var i = 0; i < sketchedPolygons.length; i++) {
var extruded = TCAD.geom.extrude(sketchedPolygons[i], normal.multiply( - request.depth));
cutter = cutter.concat(TCAD.craft._makeFromPolygons(extruded));
var extruded = TCAD.geom.extrude(sketchedPolygons[i], normal.multiply( - request.depth), normal);
cutter = cutter.concat(extruded);
}
var cutterCSG = CSG.fromPolygons(TCAD.craft._triangulateCSG(cutter));
var work = TCAD.craft._makeFromPolygons(faces.map(function(f){ return f.polygon }));
var cut = CSG.fromPolygons(work).subtract(CSG.fromPolygons(cutter));
return TCAD.craft.reconstruct(cut);
face.csgGroup.shared.__tcad.faceId += '$';
var outSolids = [];
for (var si = 0; si < request.solids.length; si++) {
var work = request.solids[si].csg;
var cut = work.subtract(cutterCSG);
var solidMesh = TCAD.utils.createSolidMesh(cut);
outSolids.push(solidMesh.geometry);
}
return outSolids;
};
TCAD.Craft = function(app) {
@ -760,18 +872,18 @@ TCAD.Craft.prototype.modify = function(request) {
if (!op) return;
var detachedRequest = TCAD.craft.detach(request);
var newFaces = op(this.app, request);
var newSolids = op(this.app, request);
if (newFaces == null) return;
for (var i = 0; i < request.solids.length; i++) {
var solid = request.solids[i];
this.app.viewer.scene.remove( solid.meshObject );
if (newSolids == null) return;
var i;
for (i = 0; i < request.solids.length; i++) {
this.app.viewer.scene.remove( request.solids[i].meshObject );
}
for (i = 0; i < newSolids.length; i++) {
this.app.viewer.scene.add(newSolids[i].meshObject);
}
this.app.viewer.scene.add(TCAD.utils.createSolidMesh(newFaces));
this.history.push(detachedRequest);
this.app.bus.notify('craft');
//REMOVE IT
this.app._refreshSketches();
this.app.viewer.render();
};
@ -780,6 +892,6 @@ TCAD.craft.OPS = {
CUT : TCAD.craft.cut,
PAD : TCAD.craft.extrude,
BOX : function(app, request) {
return TCAD.utils.createBox(request.size);
return [TCAD.utils.createCSGBox(request.size).geometry];
}
};

View file

@ -13,8 +13,10 @@
<script src="lib/jquery-2.1.0.min.js"></script>
<script src="lib/three/three.js"></script>
<script> THREE.Line = THREE.Segment </script><!-- Intelij renamed all THREE.Line to THREE.Segment by mistake. It will not be needed after updating three.js-->
<script src="lib/three/TrackballControls.js"></script>
<script src="lib/three/OrbitControls.js"></script>
<script src="lib/three/TransformControls.js"></script>
<script src="lib/dat.gui.min.js"></script>
<script src="lib/csg.js"></script>
<script src="lib/pnltri.js"></script>

View file

@ -0,0 +1,981 @@
/**
* @author arodic / https://github.com/arodic
*/
/*jshint sub:true*/
(function () {
'use strict';
var GizmoMaterial = function ( parameters ) {
THREE.MeshBasicMaterial.call( this );
this.depthTest = false;
this.depthWrite = false;
this.side = THREE.FrontSide;
this.transparent = true;
this.setValues( parameters );
this.oldColor = this.color.clone();
this.oldOpacity = this.opacity;
this.highlight = function( highlighted ) {
if ( highlighted ) {
this.color.setRGB( 1, 1, 0 );
this.opacity = 1;
} else {
this.color.copy( this.oldColor );
this.opacity = this.oldOpacity;
}
};
};
GizmoMaterial.prototype = Object.create( THREE.MeshBasicMaterial.prototype );
var GizmoLineMaterial = function ( parameters ) {
THREE.LineBasicMaterial.call( this );
this.depthTest = false;
this.depthWrite = false;
this.transparent = true;
this.linewidth = 1;
this.setValues( parameters );
this.oldColor = this.color.clone();
this.oldOpacity = this.opacity;
this.highlight = function( highlighted ) {
if ( highlighted ) {
this.color.setRGB( 1, 1, 0 );
this.opacity = 1;
} else {
this.color.copy( this.oldColor );
this.opacity = this.oldOpacity;
}
};
};
GizmoLineMaterial.prototype = Object.create( THREE.LineBasicMaterial.prototype );
THREE.TransformGizmo = function () {
var scope = this;
var showPickers = false; //debug
var showActivePlane = false; //debug
this.init = function () {
THREE.Object3D.call( this );
this.handles = new THREE.Object3D();
this.pickers = new THREE.Object3D();
this.planes = new THREE.Object3D();
this.add(this.handles);
this.add(this.pickers);
this.add(this.planes);
//// PLANES
var planeGeometry = new THREE.PlaneGeometry( 50, 50, 2, 2 );
var planeMaterial = new THREE.MeshBasicMaterial( { wireframe: true } );
planeMaterial.side = THREE.DoubleSide;
var planes = {
"XY": new THREE.Mesh( planeGeometry, planeMaterial ),
"YZ": new THREE.Mesh( planeGeometry, planeMaterial ),
"XZ": new THREE.Mesh( planeGeometry, planeMaterial ),
"XYZE": new THREE.Mesh( planeGeometry, planeMaterial )
};
this.activePlane = planes["XYZE"];
planes["YZ"].rotation.set( 0, Math.PI/2, 0 );
planes["XZ"].rotation.set( -Math.PI/2, 0, 0 );
for (var i in planes) {
planes[i].name = i;
this.planes.add(planes[i]);
this.planes[i] = planes[i];
planes[i].visible = false;
}
//// HANDLES AND PICKERS
var setupGizmos = function( gizmoMap, parent ) {
for ( var name in gizmoMap ) {
for ( i = gizmoMap[name].length; i--;) {
var object = gizmoMap[name][i][0];
var position = gizmoMap[name][i][1];
var rotation = gizmoMap[name][i][2];
object.name = name;
if ( position ) object.position.set( position[0], position[1], position[2] );
if ( rotation ) object.rotation.set( rotation[0], rotation[1], rotation[2] );
parent.add( object );
}
}
};
setupGizmos(this.handleGizmos, this.handles);
setupGizmos(this.pickerGizmos, this.pickers);
// reset Transformations
this.traverse(function ( child ) {
if (child instanceof THREE.Mesh) {
child.updateMatrix();
var tempGeometry = new THREE.Geometry();
tempGeometry.merge( child.geometry, child.matrix );
child.geometry = tempGeometry;
child.position.set( 0, 0, 0 );
child.rotation.set( 0, 0, 0 );
child.scale.set( 1, 1, 1 );
}
});
};
this.hide = function () {
this.traverse(function( child ) {
child.visible = false;
});
};
this.show = function () {
this.traverse(function( child ) {
child.visible = true;
if (child.parent == scope.pickers ) child.visible = showPickers;
if (child.parent == scope.planes ) child.visible = false;
});
this.activePlane.visible = showActivePlane;
};
this.highlight = function ( axis ) {
this.traverse(function( child ) {
if ( child.material && child.material.highlight ){
if ( child.name == axis ) {
child.material.highlight( true );
} else {
child.material.highlight( false );
}
}
});
};
};
THREE.TransformGizmo.prototype = Object.create( THREE.Object3D.prototype );
THREE.TransformGizmo.prototype.update = function ( rotation, eye ) {
var vec1 = new THREE.Vector3( 0, 0, 0 );
var vec2 = new THREE.Vector3( 0, 1, 0 );
var lookAtMatrix = new THREE.Matrix4();
this.traverse(function(child) {
if ( child.name.search("E") != -1 ) {
child.quaternion.setFromRotationMatrix( lookAtMatrix.lookAt( eye, vec1, vec2 ) );
} else if ( child.name.search("X") != -1 || child.name.search("Y") != -1 || child.name.search("Z") != -1 ) {
child.quaternion.setFromEuler( rotation );
}
});
};
THREE.TransformGizmoTranslate = function () {
THREE.TransformGizmo.call( this );
var arrowGeometry = new THREE.Geometry();
var mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.05, 0.2, 12, 1, false ) );
mesh.position.y = 0.5;
mesh.updateMatrix();
arrowGeometry.merge( mesh.geometry, mesh.matrix );
var lineXGeometry = new THREE.Geometry();
lineXGeometry.vertices.push( new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 1, 0, 0 ) );
var lineYGeometry = new THREE.Geometry();
lineYGeometry.vertices.push( new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 1, 0 ) );
var lineZGeometry = new THREE.Geometry();
lineZGeometry.vertices.push( new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 0, 1 ) );
this.handleGizmos = {
X: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0xff0000 } ) ), [ 0.5, 0, 0 ], [ 0, 0, -Math.PI/2 ] ],
[ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: 0xff0000 } ) ) ]
],
Y: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x00ff00 } ) ), [ 0, 0.5, 0 ] ],
[ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: 0x00ff00 } ) ) ]
],
Z: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x0000ff } ) ), [ 0, 0, 0.5 ], [ Math.PI/2, 0, 0 ] ],
[ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: 0x0000ff } ) ) ]
],
XYZ: [
[ new THREE.Mesh( new THREE.OctahedronGeometry( 0.1, 0 ), new GizmoMaterial( { color: 0xffffff, opacity: 0.25 } ) ), [ 0, 0, 0 ], [ 0, 0, 0 ] ]
],
XY: [
[ new THREE.Mesh( new THREE.PlaneGeometry( 0.29, 0.29 ), new GizmoMaterial( { color: 0xffff00, opacity: 0.25 } ) ), [ 0.15, 0.15, 0 ] ]
],
YZ: [
[ new THREE.Mesh( new THREE.PlaneGeometry( 0.29, 0.29 ), new GizmoMaterial( { color: 0x00ffff, opacity: 0.25 } ) ), [ 0, 0.15, 0.15 ], [ 0, Math.PI/2, 0 ] ]
],
XZ: [
[ new THREE.Mesh( new THREE.PlaneGeometry( 0.29, 0.29 ), new GizmoMaterial( { color: 0xff00ff, opacity: 0.25 } ) ), [ 0.15, 0, 0.15 ], [ -Math.PI/2, 0, 0 ] ]
]
};
this.pickerGizmos = {
X: [
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0xff0000, opacity: 0.25 } ) ), [ 0.6, 0, 0 ], [ 0, 0, -Math.PI/2 ] ]
],
Y: [
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0x00ff00, opacity: 0.25 } ) ), [ 0, 0.6, 0 ] ]
],
Z: [
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0x0000ff, opacity: 0.25 } ) ), [ 0, 0, 0.6 ], [ Math.PI/2, 0, 0 ] ]
],
XYZ: [
[ new THREE.Mesh( new THREE.OctahedronGeometry( 0.2, 0 ), new GizmoMaterial( { color: 0xffffff, opacity: 0.25 } ) ) ]
],
XY: [
[ new THREE.Mesh( new THREE.PlaneGeometry( 0.4, 0.4 ), new GizmoMaterial( { color: 0xffff00, opacity: 0.25 } ) ), [ 0.2, 0.2, 0 ] ]
],
YZ: [
[ new THREE.Mesh( new THREE.PlaneGeometry( 0.4, 0.4 ), new GizmoMaterial( { color: 0x00ffff, opacity: 0.25 } ) ), [ 0, 0.2, 0.2 ], [ 0, Math.PI/2, 0 ] ]
],
XZ: [
[ new THREE.Mesh( new THREE.PlaneGeometry( 0.4, 0.4 ), new GizmoMaterial( { color: 0xff00ff, opacity: 0.25 } ) ), [ 0.2, 0, 0.2 ], [ -Math.PI/2, 0, 0 ] ]
]
};
this.setActivePlane = function ( axis, eye ) {
var tempMatrix = new THREE.Matrix4();
eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) );
if ( axis == "X" ) {
this.activePlane = this.planes[ "XY" ];
if ( Math.abs(eye.y) > Math.abs(eye.z) ) this.activePlane = this.planes[ "XZ" ];
}
if ( axis == "Y" ){
this.activePlane = this.planes[ "XY" ];
if ( Math.abs(eye.x) > Math.abs(eye.z) ) this.activePlane = this.planes[ "YZ" ];
}
if ( axis == "Z" ){
this.activePlane = this.planes[ "XZ" ];
if ( Math.abs(eye.x) > Math.abs(eye.y) ) this.activePlane = this.planes[ "YZ" ];
}
if ( axis == "XYZ" ) this.activePlane = this.planes[ "XYZE" ];
if ( axis == "XY" ) this.activePlane = this.planes[ "XY" ];
if ( axis == "YZ" ) this.activePlane = this.planes[ "YZ" ];
if ( axis == "XZ" ) this.activePlane = this.planes[ "XZ" ];
this.hide();
this.show();
};
this.init();
};
THREE.TransformGizmoTranslate.prototype = Object.create( THREE.TransformGizmo.prototype );
THREE.TransformGizmoRotate = function () {
THREE.TransformGizmo.call( this );
var CircleGeometry = function ( radius, facing, arc ) {
var geometry = new THREE.Geometry();
arc = arc ? arc : 1;
for ( var i = 0; i <= 64 * arc; ++i ) {
if ( facing == 'x' ) geometry.vertices.push( new THREE.Vector3( 0, Math.cos( i / 32 * Math.PI ), Math.sin( i / 32 * Math.PI ) ).multiplyScalar(radius) );
if ( facing == 'y' ) geometry.vertices.push( new THREE.Vector3( Math.cos( i / 32 * Math.PI ), 0, Math.sin( i / 32 * Math.PI ) ).multiplyScalar(radius) );
if ( facing == 'z' ) geometry.vertices.push( new THREE.Vector3( Math.sin( i / 32 * Math.PI ), Math.cos( i / 32 * Math.PI ), 0 ).multiplyScalar(radius) );
}
return geometry;
};
this.handleGizmos = {
X: [
[ new THREE.Line( new CircleGeometry(1,'x',0.5), new GizmoLineMaterial( { color: 0xff0000 } ) ) ]
],
Y: [
[ new THREE.Line( new CircleGeometry(1,'y',0.5), new GizmoLineMaterial( { color: 0x00ff00 } ) ) ]
],
Z: [
[ new THREE.Line( new CircleGeometry(1,'z',0.5), new GizmoLineMaterial( { color: 0x0000ff } ) ) ]
],
E: [
[ new THREE.Line( new CircleGeometry(1.25,'z',1), new GizmoLineMaterial( { color: 0xcccc00 } ) ) ]
],
XYZE: [
[ new THREE.Line( new CircleGeometry(1,'z',1), new GizmoLineMaterial( { color: 0x787878 } ) ) ]
]
};
this.pickerGizmos = {
X: [
[ new THREE.Mesh( new THREE.TorusGeometry( 1, 0.12, 4, 12, Math.PI ), new GizmoMaterial( { color: 0xff0000, opacity: 0.25 } ) ), [ 0, 0, 0 ], [ 0, -Math.PI/2, -Math.PI/2 ] ]
],
Y: [
[ new THREE.Mesh( new THREE.TorusGeometry( 1, 0.12, 4, 12, Math.PI ), new GizmoMaterial( { color: 0x00ff00, opacity: 0.25 } ) ), [ 0, 0, 0 ], [ Math.PI/2, 0, 0 ] ]
],
Z: [
[ new THREE.Mesh( new THREE.TorusGeometry( 1, 0.12, 4, 12, Math.PI ), new GizmoMaterial( { color: 0x0000ff, opacity: 0.25 } ) ), [ 0, 0, 0 ], [ 0, 0, -Math.PI/2 ] ]
],
E: [
[ new THREE.Mesh( new THREE.TorusGeometry( 1.25, 0.12, 2, 24 ), new GizmoMaterial( { color: 0xffff00, opacity: 0.25 } ) ) ]
],
XYZE: [
[ new THREE.Mesh( new THREE.Geometry() ) ]// TODO
]
};
this.setActivePlane = function ( axis ) {
if ( axis == "E" ) this.activePlane = this.planes[ "XYZE" ];
if ( axis == "X" ) this.activePlane = this.planes[ "YZ" ];
if ( axis == "Y" ) this.activePlane = this.planes[ "XZ" ];
if ( axis == "Z" ) this.activePlane = this.planes[ "XY" ];
this.hide();
this.show();
};
this.update = function ( rotation, eye2 ) {
THREE.TransformGizmo.prototype.update.apply( this, arguments );
var group = {
handles: this["handles"],
pickers: this["pickers"],
};
var tempMatrix = new THREE.Matrix4();
var worldRotation = new THREE.Euler( 0, 0, 1 );
var tempQuaternion = new THREE.Quaternion();
var unitX = new THREE.Vector3( 1, 0, 0 );
var unitY = new THREE.Vector3( 0, 1, 0 );
var unitZ = new THREE.Vector3( 0, 0, 1 );
var quaternionX = new THREE.Quaternion();
var quaternionY = new THREE.Quaternion();
var quaternionZ = new THREE.Quaternion();
var eye = eye2.clone();
worldRotation.copy( this.planes["XY"].rotation );
tempQuaternion.setFromEuler( worldRotation );
tempMatrix.makeRotationFromQuaternion( tempQuaternion ).getInverse( tempMatrix );
eye.applyMatrix4( tempMatrix );
this.traverse(function(child) {
tempQuaternion.setFromEuler( worldRotation );
if ( child.name == "X" ) {
quaternionX.setFromAxisAngle( unitX, Math.atan2( -eye.y, eye.z ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
child.quaternion.copy( tempQuaternion );
}
if ( child.name == "Y" ) {
quaternionY.setFromAxisAngle( unitY, Math.atan2( eye.x, eye.z ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
child.quaternion.copy( tempQuaternion );
}
if ( child.name == "Z" ) {
quaternionZ.setFromAxisAngle( unitZ, Math.atan2( eye.y, eye.x ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
child.quaternion.copy( tempQuaternion );
}
});
};
this.init();
};
THREE.TransformGizmoRotate.prototype = Object.create( THREE.TransformGizmo.prototype );
THREE.TransformGizmoScale = function () {
THREE.TransformGizmo.call( this );
var arrowGeometry = new THREE.Geometry();
var mesh = new THREE.Mesh( new THREE.BoxGeometry( 0.125, 0.125, 0.125 ) );
mesh.position.y = 0.5;
mesh.updateMatrix();
arrowGeometry.merge( mesh.geometry, mesh.matrix );
var lineXGeometry = new THREE.Geometry();
lineXGeometry.vertices.push( new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 1, 0, 0 ) );
var lineYGeometry = new THREE.Geometry();
lineYGeometry.vertices.push( new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 1, 0 ) );
var lineZGeometry = new THREE.Geometry();
lineZGeometry.vertices.push( new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 0, 1 ) );
this.handleGizmos = {
X: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0xff0000 } ) ), [ 0.5, 0, 0 ], [ 0, 0, -Math.PI/2 ] ],
[ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: 0xff0000 } ) ) ]
],
Y: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x00ff00 } ) ), [ 0, 0.5, 0 ] ],
[ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: 0x00ff00 } ) ) ]
],
Z: [
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x0000ff } ) ), [ 0, 0, 0.5 ], [ Math.PI/2, 0, 0 ] ],
[ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: 0x0000ff } ) ) ]
],
XYZ: [
[ new THREE.Mesh( new THREE.BoxGeometry( 0.125, 0.125, 0.125 ), new GizmoMaterial( { color: 0xffffff, opacity: 0.25 } ) ) ]
]
};
this.pickerGizmos = {
X: [
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0xff0000, opacity: 0.25 } ) ), [ 0.6, 0, 0 ], [ 0, 0, -Math.PI/2 ] ]
],
Y: [
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0x00ff00, opacity: 0.25 } ) ), [ 0, 0.6, 0 ] ]
],
Z: [
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0x0000ff, opacity: 0.25 } ) ), [ 0, 0, 0.6 ], [ Math.PI/2, 0, 0 ] ]
],
XYZ: [
[ new THREE.Mesh( new THREE.BoxGeometry( 0.4, 0.4, 0.4 ), new GizmoMaterial( { color: 0xffffff, opacity: 0.25 } ) ) ]
]
};
this.setActivePlane = function ( axis, eye ) {
var tempMatrix = new THREE.Matrix4();
eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) );
if ( axis == "X" ) {
this.activePlane = this.planes[ "XY" ];
if ( Math.abs(eye.y) > Math.abs(eye.z) ) this.activePlane = this.planes[ "XZ" ];
}
if ( axis == "Y" ){
this.activePlane = this.planes[ "XY" ];
if ( Math.abs(eye.x) > Math.abs(eye.z) ) this.activePlane = this.planes[ "YZ" ];
}
if ( axis == "Z" ){
this.activePlane = this.planes[ "XZ" ];
if ( Math.abs(eye.x) > Math.abs(eye.y) ) this.activePlane = this.planes[ "YZ" ];
}
if ( axis == "XYZ" ) this.activePlane = this.planes[ "XYZE" ];
this.hide();
this.show();
};
this.init();
};
THREE.TransformGizmoScale.prototype = Object.create( THREE.TransformGizmo.prototype );
THREE.TransformControls = function ( camera, domElement ) {
// TODO: Make non-uniform scale and rotate play nice in hierarchies
// TODO: ADD RXYZ contol
THREE.Object3D.call( this );
domElement = ( domElement !== undefined ) ? domElement : document;
this.gizmo = {};
this.gizmo["translate"] = new THREE.TransformGizmoTranslate();
this.gizmo["rotate"] = new THREE.TransformGizmoRotate();
this.gizmo["scale"] = new THREE.TransformGizmoScale();
this.add(this.gizmo["translate"]);
this.add(this.gizmo["rotate"]);
this.add(this.gizmo["scale"]);
this.gizmo["translate"].hide();
this.gizmo["rotate"].hide();
this.gizmo["scale"].hide();
this.object = undefined;
this.snap = null;
this.space = "world";
this.size = 1;
this.axis = null;
var scope = this;
var _dragging = false;
var _mode = "translate";
var _plane = "XY";
var changeEvent = { type: "change" };
var ray = new THREE.Raycaster();
var projector = new THREE.Projector();
var pointerVector = new THREE.Vector3();
var point = new THREE.Vector3();
var offset = new THREE.Vector3();
var rotation = new THREE.Vector3();
var offsetRotation = new THREE.Vector3();
var scale = 1;
var lookAtMatrix = new THREE.Matrix4();
var eye = new THREE.Vector3();
var tempMatrix = new THREE.Matrix4();
var tempVector = new THREE.Vector3();
var tempQuaternion = new THREE.Quaternion();
var unitX = new THREE.Vector3( 1, 0, 0 );
var unitY = new THREE.Vector3( 0, 1, 0 );
var unitZ = new THREE.Vector3( 0, 0, 1 );
var quaternionXYZ = new THREE.Quaternion();
var quaternionX = new THREE.Quaternion();
var quaternionY = new THREE.Quaternion();
var quaternionZ = new THREE.Quaternion();
var quaternionE = new THREE.Quaternion();
var oldPosition = new THREE.Vector3();
var oldScale = new THREE.Vector3();
var oldRotationMatrix = new THREE.Matrix4();
var parentRotationMatrix = new THREE.Matrix4();
var parentScale = new THREE.Vector3();
var worldPosition = new THREE.Vector3();
var worldRotation = new THREE.Euler();
var worldRotationMatrix = new THREE.Matrix4();
var camPosition = new THREE.Vector3();
var camRotation = new THREE.Euler();
domElement.addEventListener( "mousedown", onPointerDown, false );
domElement.addEventListener( "touchstart", onPointerDown, false );
domElement.addEventListener( "mousemove", onPointerHover, false );
domElement.addEventListener( "touchmove", onPointerHover, false );
domElement.addEventListener( "mousemove", onPointerMove, false );
domElement.addEventListener( "touchmove", onPointerMove, false );
domElement.addEventListener( "mouseup", onPointerUp, false );
domElement.addEventListener( "mouseout", onPointerUp, false );
domElement.addEventListener( "touchend", onPointerUp, false );
domElement.addEventListener( "touchcancel", onPointerUp, false );
domElement.addEventListener( "touchleave", onPointerUp, false );
this.attach = function ( object ) {
scope.object = object;
this.gizmo["translate"].hide();
this.gizmo["rotate"].hide();
this.gizmo["scale"].hide();
this.gizmo[_mode].show();
scope.update();
};
this.detach = function ( object ) {
scope.object = undefined;
this.axis = undefined;
this.gizmo["translate"].hide();
this.gizmo["rotate"].hide();
this.gizmo["scale"].hide();
};
this.setMode = function ( mode ) {
_mode = mode ? mode : _mode;
if ( _mode == "scale" ) scope.space = "local";
this.gizmo["translate"].hide();
this.gizmo["rotate"].hide();
this.gizmo["scale"].hide();
this.gizmo[_mode].show();
this.update();
scope.dispatchEvent( changeEvent );
};
this.setSnap = function ( snap ) {
scope.snap = snap;
};
this.setSize = function ( size ) {
scope.size = size;
this.update();
scope.dispatchEvent( changeEvent );
};
this.setSpace = function ( space ) {
scope.space = space;
this.update();
scope.dispatchEvent( changeEvent );
};
this.update = function () {
if ( scope.object === undefined ) return;
scope.object.updateMatrixWorld();
worldPosition.setFromMatrixPosition( scope.object.matrixWorld );
worldRotation.setFromRotationMatrix( tempMatrix.extractRotation( scope.object.matrixWorld ) );
camera.updateMatrixWorld();
camPosition.setFromMatrixPosition( camera.matrixWorld );
camRotation.setFromRotationMatrix( tempMatrix.extractRotation( camera.matrixWorld ) );
scale = worldPosition.distanceTo( camPosition ) / 6 * scope.size;
this.position.copy( worldPosition );
this.scale.set( scale, scale, scale );
eye.copy( camPosition ).sub( worldPosition ).normalize();
if ( scope.space == "local" )
this.gizmo[_mode].update( worldRotation, eye );
else if ( scope.space == "world" )
this.gizmo[_mode].update( new THREE.Euler(), eye );
this.gizmo[_mode].highlight( scope.axis );
};
function onPointerHover( event ) {
if ( scope.object === undefined || _dragging === true ) return;
event.preventDefault();
var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
var intersect = intersectObjects( pointer, scope.gizmo[_mode].pickers.children );
if ( intersect ) {
scope.axis = intersect.object.name;
scope.update();
scope.dispatchEvent( changeEvent );
} else if ( scope.axis !== null ) {
scope.axis = null;
scope.update();
scope.dispatchEvent( changeEvent );
}
}
function onPointerDown( event ) {
if ( scope.object === undefined || _dragging === true ) return;
event.preventDefault();
event.stopPropagation();
var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event;
if ( pointer.button === 0 || pointer.button === undefined ) {
var intersect = intersectObjects( pointer, scope.gizmo[_mode].pickers.children );
if ( intersect ) {
scope.axis = intersect.object.name;
scope.update();
eye.copy( camPosition ).sub( worldPosition ).normalize();
scope.gizmo[_mode].setActivePlane( scope.axis, eye );
var planeIntersect = intersectObjects( pointer, [scope.gizmo[_mode].activePlane] );
oldPosition.copy( scope.object.position );
oldScale.copy( scope.object.scale );
oldRotationMatrix.extractRotation( scope.object.matrix );
worldRotationMatrix.extractRotation( scope.object.matrixWorld );
parentRotationMatrix.extractRotation( scope.object.parent.matrixWorld );
parentScale.setFromMatrixScale( tempMatrix.getInverse( scope.object.parent.matrixWorld ) );
offset.copy( planeIntersect.point );
}
}
_dragging = true;
}
function onPointerMove( event ) {
if ( scope.object === undefined || scope.axis === null || _dragging === false ) return;
event.preventDefault();
event.stopPropagation();
var pointer = event.changedTouches? event.changedTouches[0] : event;
var planeIntersect = intersectObjects( pointer, [scope.gizmo[_mode].activePlane] );
point.copy( planeIntersect.point );
if ( _mode == "translate" ) {
point.sub( offset );
point.multiply(parentScale);
if ( scope.space == "local" ) {
point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
if ( scope.axis.search("X") == -1 ) point.x = 0;
if ( scope.axis.search("Y") == -1 ) point.y = 0;
if ( scope.axis.search("Z") == -1 ) point.z = 0;
point.applyMatrix4( oldRotationMatrix );
scope.object.position.copy( oldPosition );
scope.object.position.add( point );
}
if ( scope.space == "world" || scope.axis.search("XYZ") != -1 ) {
if ( scope.axis.search("X") == -1 ) point.x = 0;
if ( scope.axis.search("Y") == -1 ) point.y = 0;
if ( scope.axis.search("Z") == -1 ) point.z = 0;
point.applyMatrix4( tempMatrix.getInverse( parentRotationMatrix ) );
scope.object.position.copy( oldPosition );
scope.object.position.add( point );
}
if ( scope.snap !== null ) {
if ( scope.axis.search("X") != -1 ) scope.object.position.x = Math.round( scope.object.position.x / scope.snap ) * scope.snap;
if ( scope.axis.search("Y") != -1 ) scope.object.position.y = Math.round( scope.object.position.y / scope.snap ) * scope.snap;
if ( scope.axis.search("Z") != -1 ) scope.object.position.z = Math.round( scope.object.position.z / scope.snap ) * scope.snap;
}
} else if ( _mode == "scale" ) {
point.sub( offset );
point.multiply(parentScale);
if ( scope.space == "local" ) {
if ( scope.axis == "XYZ") {
scale = 1 + ( ( point.y ) / 50 );
scope.object.scale.x = oldScale.x * scale;
scope.object.scale.y = oldScale.y * scale;
scope.object.scale.z = oldScale.z * scale;
} else {
point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
if ( scope.axis == "X" ) scope.object.scale.x = oldScale.x * ( 1 + point.x / 50 );
if ( scope.axis == "Y" ) scope.object.scale.y = oldScale.y * ( 1 + point.y / 50 );
if ( scope.axis == "Z" ) scope.object.scale.z = oldScale.z * ( 1 + point.z / 50 );
}
}
} else if ( _mode == "rotate" ) {
point.sub( worldPosition );
point.multiply(parentScale);
tempVector.copy(offset).sub( worldPosition );
tempVector.multiply(parentScale);
if ( scope.axis == "E" ) {
point.applyMatrix4( tempMatrix.getInverse( lookAtMatrix ) );
tempVector.applyMatrix4( tempMatrix.getInverse( lookAtMatrix ) );
rotation.set( Math.atan2( point.z, point.y ), Math.atan2( point.x, point.z ), Math.atan2( point.y, point.x ) );
offsetRotation.set( Math.atan2( tempVector.z, tempVector.y ), Math.atan2( tempVector.x, tempVector.z ), Math.atan2( tempVector.y, tempVector.x ) );
tempQuaternion.setFromRotationMatrix( tempMatrix.getInverse( parentRotationMatrix ) );
quaternionE.setFromAxisAngle( eye, rotation.z - offsetRotation.z );
quaternionXYZ.setFromRotationMatrix( worldRotationMatrix );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionE );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
scope.object.quaternion.copy( tempQuaternion );
} else if ( scope.axis == "XYZE" ) {
quaternionE.setFromEuler( point.clone().cross(tempVector).normalize() ); // rotation axis
tempQuaternion.setFromRotationMatrix( tempMatrix.getInverse( parentRotationMatrix ) );
quaternionX.setFromAxisAngle( quaternionE, - point.clone().angleTo(tempVector) );
quaternionXYZ.setFromRotationMatrix( worldRotationMatrix );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
scope.object.quaternion.copy( tempQuaternion );
} else if ( scope.space == "local" ) {
point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
tempVector.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
rotation.set( Math.atan2( point.z, point.y ), Math.atan2( point.x, point.z ), Math.atan2( point.y, point.x ) );
offsetRotation.set( Math.atan2( tempVector.z, tempVector.y ), Math.atan2( tempVector.x, tempVector.z ), Math.atan2( tempVector.y, tempVector.x ) );
quaternionXYZ.setFromRotationMatrix( oldRotationMatrix );
quaternionX.setFromAxisAngle( unitX, rotation.x - offsetRotation.x );
quaternionY.setFromAxisAngle( unitY, rotation.y - offsetRotation.y );
quaternionZ.setFromAxisAngle( unitZ, rotation.z - offsetRotation.z );
if ( scope.axis == "X" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionX );
if ( scope.axis == "Y" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionY );
if ( scope.axis == "Z" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionZ );
scope.object.quaternion.copy( quaternionXYZ );
} else if ( scope.space == "world" ) {
rotation.set( Math.atan2( point.z, point.y ), Math.atan2( point.x, point.z ), Math.atan2( point.y, point.x ) );
offsetRotation.set( Math.atan2( tempVector.z, tempVector.y ), Math.atan2( tempVector.x, tempVector.z ), Math.atan2( tempVector.y, tempVector.x ) );
tempQuaternion.setFromRotationMatrix( tempMatrix.getInverse( parentRotationMatrix ) );
quaternionX.setFromAxisAngle( unitX, rotation.x - offsetRotation.x );
quaternionY.setFromAxisAngle( unitY, rotation.y - offsetRotation.y );
quaternionZ.setFromAxisAngle( unitZ, rotation.z - offsetRotation.z );
quaternionXYZ.setFromRotationMatrix( worldRotationMatrix );
if ( scope.axis == "X" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
if ( scope.axis == "Y" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
if ( scope.axis == "Z" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
scope.object.quaternion.copy( tempQuaternion );
}
}
scope.update();
scope.dispatchEvent( changeEvent );
}
function onPointerUp( event ) {
_dragging = false;
onPointerHover( event );
}
function intersectObjects( pointer, objects ) {
var rect = domElement.getBoundingClientRect();
var x = (pointer.clientX - rect.left) / rect.width;
var y = (pointer.clientY - rect.top) / rect.height;
pointerVector.set( ( x ) * 2 - 1, - ( y ) * 2 + 1, 0.5 );
projector.unprojectVector( pointerVector, camera );
ray.set( camPosition, pointerVector.sub( camPosition ).normalize() );
var intersections = ray.intersectObjects( objects, true );
return intersections[0] ? intersections[0] : false;
}
};
THREE.TransformControls.prototype = Object.create( THREE.Object3D.prototype );
}());