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* Set platform based on server Had to refactor a bit to ensure our values get set before VS Code tries to use them. * Pave the way for mnemonics on all platforms * Fix context menus on Mac * Fix a bunch of things on Mac including menu bar * Set keybindings based on client's OS
11 lines
389 B
TypeScript
11 lines
389 B
TypeScript
import * as paths from "./paths";
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import * as environment from "vs/platform/environment/node/environmentService";
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export class EnvironmentService extends environment.EnvironmentService {
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public get sharedIPCHandle(): string {
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return paths.getSocketPath() || super.sharedIPCHandle;
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}
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}
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const target = environment as typeof environment;
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target.EnvironmentService = EnvironmentService;
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