beets/beets/random.py
2024-05-07 16:28:28 +01:00

112 lines
3.6 KiB
Python

# This file is part of beets.
# Copyright 2016, Philippe Mongeau.
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
"""Get a random song or album from the library."""
import random
from itertools import groupby
from operator import attrgetter
def _length(obj, album):
"""Get the duration of an item or album."""
if album:
return sum(i.length for i in obj.items())
else:
return obj.length
def _equal_chance_permutation(objs, field="albumartist", random_gen=None):
"""Generate (lazily) a permutation of the objects where every group
with equal values for `field` have an equal chance of appearing in
any given position.
"""
rand = random_gen or random
# Group the objects by artist so we can sample from them.
key = attrgetter(field)
objs.sort(key=key)
objs_by_artists = {}
for artist, v in groupby(objs, key):
objs_by_artists[artist] = list(v)
# While we still have artists with music to choose from, pick one
# randomly and pick a track from that artist.
while objs_by_artists:
# Choose an artist and an object for that artist, removing
# this choice from the pool.
artist = rand.choice(list(objs_by_artists.keys()))
objs_from_artist = objs_by_artists[artist]
i = rand.randint(0, len(objs_from_artist) - 1)
yield objs_from_artist.pop(i)
# Remove the artist if we've used up all of its objects.
if not objs_from_artist:
del objs_by_artists[artist]
def _take(iter, num):
"""Return a list containing the first `num` values in `iter` (or
fewer, if the iterable ends early).
"""
out = []
for val in iter:
out.append(val)
num -= 1
if num <= 0:
break
return out
def _take_time(iter, secs, album):
"""Return a list containing the first values in `iter`, which should
be Item or Album objects, that add up to the given amount of time in
seconds.
"""
out = []
total_time = 0.0
for obj in iter:
length = _length(obj, album)
if total_time + length <= secs:
out.append(obj)
total_time += length
return out
def random_objs(
objs, album, number=1, time=None, equal_chance=False, random_gen=None
):
"""Get a random subset of the provided `objs`.
If `number` is provided, produce that many matches. Otherwise, if
`time` is provided, instead select a list whose total time is close
to that number of minutes. If `equal_chance` is true, give each
artist an equal chance of being included so that artists with more
songs are not represented disproportionately.
"""
rand = random_gen or random
# Permute the objects either in a straightforward way or an
# artist-balanced way.
if equal_chance:
perm = _equal_chance_permutation(objs)
else:
perm = objs
rand.shuffle(perm) # N.B. This shuffles the original list.
# Select objects by time our count.
if time:
return _take_time(perm, time * 60, album)
else:
return _take(perm, number)