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Changes as requested
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parent
0c6f826478
commit
39ca5b7be6
3 changed files with 28 additions and 33 deletions
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@ -1108,3 +1108,25 @@ def lazy_property(func):
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return value
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return wrapper
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def decode_commandline_path(path):
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"""Prepare a path for substitution into commandline template.
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On Python 3, we need to construct the subprocess commands to invoke as a
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Unicode string. On Unix, this is a little unfortunate---the OS is
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expecting bytes---so we use surrogate escaping and decode with the
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argument encoding, which is the same encoding that will then be
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*reversed* to recover the same bytes before invoking the OS. On
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Windows, we want to preserve the Unicode filename "as is."
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"""
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if six.PY2:
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# On Python 2, substitute the bytestring directly into the template.
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return path
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else:
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# On Python 3, the template is a Unicode string, which only supports
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# substitution of Unicode variables.
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if platform.system() == 'Windows':
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return path.decode(_fsencoding())
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else:
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return path.decode(arg_encoding(), 'surrogateescape')
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@ -16,7 +16,7 @@
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"""Converts tracks or albums to external directory
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"""
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from __future__ import division, absolute_import, print_function
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from beets.util import par_map
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from beets.util import par_map, decode_commandline_path
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import os
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import threading
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@ -25,7 +25,6 @@ import tempfile
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import shlex
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import six
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from string import Template
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import platform
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from beets import ui, util, plugins, config
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from beets.plugins import BeetsPlugin
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@ -205,20 +204,8 @@ class ConvertPlugin(BeetsPlugin):
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if not quiet and not pretend:
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self._log.info(u'Encoding {0}', util.displayable_path(source))
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# On Python 3, we need to construct the command to invoke as a
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# Unicode string. On Unix, this is a little unfortunate---the OS is
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# expecting bytes---so we use surrogate escaping and decode with the
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# argument encoding, which is the same encoding that will then be
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# *reversed* to recover the same bytes before invoking the OS. On
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# Windows, we want to preserve the Unicode filename "as is."
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if not six.PY2:
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command = command.decode(util.arg_encoding(), 'surrogateescape')
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if platform.system() == 'Windows':
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source = source.decode(util._fsencoding())
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dest = dest.decode(util._fsencoding())
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else:
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source = source.decode(util.arg_encoding(), 'surrogateescape')
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dest = dest.decode(util.arg_encoding(), 'surrogateescape')
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source = decode_commandline_path(source)
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dest = decode_commandline_path(dest)
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# Substitute $source and $dest in the argument list.
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args = shlex.split(command)
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@ -17,15 +17,13 @@
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"""
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from __future__ import division, absolute_import, print_function
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import platform
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import shlex
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import six
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from beets import util
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from beets.plugins import BeetsPlugin
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from beets.ui import decargs, print_, Subcommand, UserError
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from beets.util import command_output, displayable_path, subprocess, \
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bytestring_path, MoveOperation
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bytestring_path, MoveOperation, decode_commandline_path
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from beets.library import Item, Album
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@ -200,20 +198,8 @@ class DuplicatesPlugin(BeetsPlugin):
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output as flexattr on a key that is the name of the program, and
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return the key, checksum tuple.
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"""
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# On Python 3, we need to construct the command to invoke as a
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# Unicode string. On Unix, this is a little unfortunate---the OS is
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# expecting bytes---so we use surrogate escaping and decode with the
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# argument encoding, which is the same encoding that will then be
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# *reversed* to recover the same bytes before invoking the OS. On
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# Windows, we want to preserve the Unicode filename "as is."
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if not six.PY2:
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if platform.system() == 'Windows':
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args = [p.format(file=item.path.decode(util._fsencoding()))
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for p in shlex.split(prog)]
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else:
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args = [p.format(file=item.path.decode(util.arg_encoding(),
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'surrogateescape')) for p in shlex.split(prog)]
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args = [p.format(file=decode_commandline_path(item.path))
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for p in shlex.split(prog)]
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key = args[0]
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checksum = getattr(item, key, False)
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if not checksum:
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